Clinical trials: Game-Based Learning
Day Surgery
Education for Children Who Will Have Planned Surgery With Web-based and Therapeutic Game Method
This research was planned to determine the effects of the web-based education given at home to children aged 7-12 in planned surgeries and the therapeutic game method applied in the hospital on pre-operative anxiety and fear…
- Trial name
- NCT05320614
- Testing
- Web-Based Education, Routine maintenance Training
- Where
- 2 sites in Turkey (Türkiye)
- Volunteers
- 78 people, healthy volunteers welcome
- Sponsor
- Muğla Sıtkı Koçman University
Laparoscopic Surgery
Laparoscopic Skills Acquisition Using an AI-enhanced Game-based Simulation Tool Compared With a Laparoscopic Simulator Box Trainer
The goal of this clinical trial is to learn whether an AI-enhanced, game-based laparoscopic simulation tool can improve laparoscopic skills training and help increase surgical capacity in surgical trainees and other healthcare…
- Trial name
- CAMELs-RCT (NCT07276022)
- Testing
- AI-enhanced game-based simulation tool (Laptitude), Laparoscopic simulator box trainer (SurgTrac)
- Where
- 3 sites in Guatemala, India and 1 more
- Volunteers
- 157 people
- Sponsor
- University of Edinburgh
Attention Deficit Hyperactivity Disorder, Autism Spectrum Disorder
GroundsKeeper: A Qualitative Study of Applied Game-based Interactives in Special Education Programs
The purpose of this study is to examine the use of, and reaction to, one particular software application(GroundsKeeper) delivered on unique platform - Sifteo cubes (www.sifteo.com).
- Conditions
- Attention Deficit Hyperactivity Disorder, Autism Spectrum Disorder, Pervasive Developmental Disorder, Asperger's Disorder
- Trial name
- NCT01808066
- Testing
- Groundskeeper
- Where
- United States
- Volunteers
- 21 people
- Sponsor
- CogCubed, Corp
Executive Function
Brain Games to Improve Executive Function in São Paulo, Brazil
A growing body of research has highlighted the critical importance of children's self-regulation and executive function skills for their school performance as well as for their later life outcomes.
- Trial name
- NCT03491488
- Testing
- Brain Games
- Where
- Brazil
- Volunteers
- 600 people, healthy volunteers welcome
- Sponsor
- University of Sao Paulo
HPV, Vaccine-Preventable Diseases
Playing Game to Learn About Children's Vaccine Project
This proposed study aims to conduct timely research that promotes vaccine confidence and vaccination of one strongly recommended vaccine with suboptimal uptake rates: Human papillomavirus (HPV) in vulnerable and underserved youth…
- Trial name
- NCT05984849
- Testing
- vaccination game
- Where
- United States
- Volunteers
- 180 people, healthy volunteers welcome
- Sponsor
- Michigan State University
Asthma in Children, Asthma Chronic
Evaluation of Pharmacist-guided Digital-based Asthma Education for Indonesian Children With Asthma
Poor adherence and self-management in children with asthma results in poorly controlled asthma and increased morbidity. Pharmacists could take important roles in delivering asthma education to ensure that children can manage…
- Conditions
- Asthma in Children, Asthma Chronic, Asthma
- Trial name
- MIRACLE (NCT05432440)
- Testing
- The digital asthma education program
- Where
- 4 sites in Indonesia
- Volunteers
- 50 people
- Sponsor
- Udayana University
Stress Response
Comparison of the Escape Room and Storytelling Methods in Learning the Stress Response
The goal of this randomised controlled study is to evaluate the effects of storytelling and escape room methods on the level of learning about stress response of nursing students and students' opinions about these methods.
- Trial name
- NCT05865509
- Testing
- Escape room, Storytelling
- Where
- Turkey (Türkiye)
- Volunteers
- 35 people, healthy volunteers welcome
- Sponsor
- Ankara Medipol University
Clinical Decision-Making and Problem-Solving Skills in Nursing Education
Mobile Game Simulation for Nursing Students' Decision-Making
This study will test whether an interactive mobile game-based simulation program helps first-year nursing students improve their decision-making and problem-solving skills.
- Trial name
- NCT07774026
- Testing
- Interactive Mobile Game-Based Simulation Educational Program
- Volunteers
- 258 people, healthy volunteers welcome
- Sponsor
- Delta University for Science and Technology
Sexual Behavior, Sexually Transmitted Disease (STD)
Cultural Adaptation, Validation, and Evaluation of the Programme for Promotion of Healthy Affective-Sexual Behaviours in Adolescents (IYG)
The investigators are writing to inform participants about a study being carried out by a research group from the University of Granada and the University of Seville, in which the participant's son/daughter is invited to…
- Conditions
- Sexual Behavior, Sexually Transmitted Disease (STD), Condom Use, Adolescent Health
- Trial name
- IYG (NCT07208045)
- Testing
- Es tu juego: decide bien (IYG)
- Where
- Spain
- Volunteers
- 1,200 people, healthy volunteers welcome
- Sponsor
- University of Seville
Nursing Students
The Effect of Virtual Game Simulation on Nursing Diagnosis and Goal Setting
The study will be conducted to evaluate the effect of virtual game simulation on nursing diagnosis and goal setting skills of first year nursing students.
- Trial name
- NCT05086965
- Testing
- Playing the virtual game simulation
- Where
- Turkey (Türkiye)
- Volunteers
- 102 people, healthy volunteers welcome
- Sponsor
- Yadigar Ordu
Adhd Deficits in Attention Motor Control and Perception
Effect of Game-based HIIT Program on the Executive Function of Children With ADHD
Background: Attention-deficit/hyperactivity disorder (ADHD) is a common developmental disorder in childhood, with a 5%-6% worldwide prevalence.
- Trial name
- NCT05308758
- Testing
- Game-based High-Intensity Interval Training, GameSAE
- Where
- Hong Kong
- Volunteers
- 47 people
- Sponsor
- Education University of Hong Kong
Nursing, Hysterectomy
The Effect of Game-Based Virtual Reality Application on the Development of Postoperative Care Skills of Nursing Students for Hysterectomy
This study aimed to determine the effect of game-based virtual reality application on nursing students' self-confidence in postoperative care knowledge, skills, satisfaction and learning following hysterectomy surgery.
- Conditions
- Nursing, Hysterectomy, Game-Based Learning
- Trial name
- NCT06585098
- Testing
- game based learning
- Where
- Turkey (Türkiye)
- Volunteers
- 84 people, healthy volunteers welcome
- Sponsor
- Ege University
Hydration Status, Hydration Behavior
Six-Week Board Game Intervention to Improve Hydration in Tunisian School Children
This study evaluated a six-week educational program designed to improve hydration knowledge, hydration status, and drinking practices in young school children in Tunisia.
- Conditions
- Hydration Status, Hydration Behavior, Water Intake
- Trial name
- HYDRAGAME (NCT07212309)
- Testing
- Board Game-Based Hydration Education Program
- Where
- Tunisia
- Volunteers
- 240 people, healthy volunteers welcome
- Sponsor
- The Higher Institute of Sport and Physical Education of Sfax
Sexually Transmitted Diseases, Chlamydia Trachomatis
A Randomized Online Health Experiment for a Safer Youth Sexual Behaviour
The objective of this project is to assess the impact of a Game-Based Appointment System on both, the clinical settings, and on the use of the educational web app www.sjekkdeg.no. An A/B testing methodology will be used.
- Trial name
- NCT02128620
- Testing
- Game-Based Appointment System
- Where
- Norway
- Volunteers
- 996 people, healthy volunteers welcome
- Sponsor
- University Hospital of North Norway
Diabetes Mellitus, Type 1, Behavior, Health
Game-based Pediatric Diabetes Education
The goal of this study is to evaluate the impact of a mobile app video game called Digital Vaccine for Type 1 Diabetes (DVx-T1D)™, proposed as a low-risk, non-invasive, digital therapeutic candidate for behavior change in…
- Trial name
- DVx-T1D (NCT06264258)
- Testing
- DVx-T1D™ app
- Where
- United States
- Volunteers
- 80 people, healthy volunteers welcome
- Sponsor
- Carnegie Mellon University
Pediatric Obesity, Pediatric Overweight
BasketballRx: Game Changing Health
The goal of this study is to learn if BasketballRx, a basketball and health program, works well for children and teens who are overweight or have obesity.
- Conditions
- Pediatric Obesity, Pediatric Overweight, Anxiety, Depression Disorders
- Trial name
- NCT07778433
- Testing
- BasketballRx
- Where
- 2 sites in United States
- Volunteers
- 8 people, healthy volunteers welcome
- Sponsor
- Milton S. Hershey Medical Center
Gamified Learning, Gimkit
Effect of Gimkit-Based Gamified Learning on Achievement Motivation, Academic Performance, and Game Experience in Respiratory Skills Training
This randomized controlled trial aims to examine the effect of Gimkit-based game-enhanced learning on achievement motivation, academic performance, and game experience among first-year nursing students during respiratory system…
- Conditions
- Gamified Learning, Gimkit, Game Based Learning, Nursing Students
- Trial name
- NCT07309939
- Testing
- Gimkit Game-Based Learning
- Where
- Turkey (Türkiye)
- Volunteers
- 114 people, healthy volunteers welcome
- Sponsor
- Suleyman Demirel University
Oral Health
Interactive Video- and Game-Based Oral Health Education for 11-Year-Old Schoolchildren
The goal of this cluster randomised controlled trial is to learn if an interactive video- and game-based oral health education intervention helps improve oral health outcomes among 11-year-old schoolchildren in Pulau Pinang…
- Trial name
- NCT07097324
- Testing
- Video- and Game-Based Oral Health Education, Conventional Oral Health Talk
- Where
- Malaysia
- Volunteers
- 220 people, healthy volunteers welcome
- Sponsor
- Universiti Sains Malaysia
Nursing Teaching Pedagogy, Conversational AI Nursing Education Serious Game
Artificial Intelligence-Based Emergency Triage Education Tool in Enhancing Clinical Critical Thinking and Triage Practice
The study aims to develop an artificial intelligence (AI) based emergency triage education tool for providing critical thinking and questioning skills training to nursing students.
- Trial name
- NCT06811987
- Testing
- Instructor-led AI-Triage educational serious game, Self play AI-Triage educational serious game
- Volunteers
- 350 people, healthy volunteers welcome
- Sponsor
- Hong Kong Metropolitan University
Executive Functions in Cerebral Palsy
Personalized Innovative Intervention Pathways to Promote EF in Children With CP
Cerebral palsy (CP) is an umbrella term, covering a group of disorders of movement and posture. It is now accepted that CP represents much more than a disorder of movements considering the frequent association with a broad range…
- Trial name
- NCT06288971
- Testing
- Self-adaption web-based software for the rehabilitation of EF and visuo-spatial abilities, Tele-rehabilitation of EF and specific cognitive processes underlying academic skills, Game-based tools for the rehabilitation of EF and motor planning
- Where
- Italy
- Volunteers
- 40 people, healthy volunteers welcome
- Sponsor
- IRCCS Fondazione Stella Maris