Clinical trials: Gamification
Cardiorespiratory Fitness or Endurance, Smoking Cessation
The Researchers Would Like to Conduct a Trial Using Gamified Exercise to Increase Cardiorespiratory Fitness and Intention to Quit Smoking Among Hardcore Smokers Who Are Also Physically Inactive.
The goal of this quasi-experiment is to learn if a gamified exercise works to improve cardiorespiratory fitness in physically inactive hardcore smokers. It will also learn about the effects of smoking cessation.
- Trial name
- NCT07390695
- Testing
- Gamification of a structured exercise program
- Where
- Indonesia
- Volunteers
- 60 people, healthy volunteers welcome
- Sponsor
- Gadjah Mada University
Stoma Care Education in Nursing Students, Gamification
Gamification in Stoma Care Education for Nursing Students
his study aims to determine the effect of a gamification-based educational method on nursing students' learning of stoma care. The research will be conducted as a pretest-posttest, parallel-group randomized controlled…
- Conditions
- Stoma Care Education in Nursing Students, Gamification, Nursing Education, Ostomy - Ileostomy or Colostomy
- Trial name
- GAME-STOMA (NCT07500857)
- Testing
- Gamification-Based Stoma Care Education, Traditional Education
- Volunteers
- 72 people
- Sponsor
- Gazi University
Pelvic Pain, Pelvic Floor Dysfunction
HOme PElvic Floor Improvement Trainer Trial
This study will gauge the efficacy of a home biofeedback treatment device for pelvic floor dysfunction/voiding dysfunction and pelvic pain.
- Conditions
- Pelvic Pain, Pelvic Floor Dysfunction, Voiding Dysfunction
- Trial name
- HoPe FIT (NCT06909539)
- Testing
- Home Pelvic Floor Trainer
- Where
- United States
- Volunteers
- 150 people
- Sponsor
- University of Colorado, Denver
Healthy
Gamified Program in Primary School
This study evaluates the effects of an 8-week gamified cooperative exergaming program implemented during regular physical education lessons in primary school children.
- Trial name
- NCT07724015
- Testing
- Gamified Cooperative Exergaming Program, Conventional Physical Education
- Where
- Spain
- Volunteers
- 176 people, healthy volunteers welcome
- Sponsor
- University of Jaén
Sensory Integration Dysfunction
Research on the Impact of Gamification Movement on Children With Sensory Integration Disorders
This study aims to investigate the impact of gamified exercise intervention on the sensory integration ability and basic motor skills of children with sensory integration dysfunction.
- Trial name
- NCT07446530
- Testing
- Gamified exercise, Sensory integration training, Regular physical education courses
- Where
- China
- Volunteers
- 48 people
- Sponsor
- Northeast Normal University
Gamification
Educational Escape Room Game and Nursing Students
This study will be conducted to determine the effect of educational escape room teaching on nursing students' skills in calculating intravenous drug dosage and applying fluid therapy.
- Trial name
- NCT06451926
- Testing
- Escape room game
- Where
- Turkey (Türkiye)
- Volunteers
- 120 people, healthy volunteers welcome
- Sponsor
- Şırnak Üniversitesi
Cystic Fibrosis in Children
PlayPhysio: Making Physio Fun
A study to examine if the gamification of routine airway clearance can improve the quality of live for young people living with chronic health conditions.
- Trial name
- NCT05469711
- Testing
- PlayPhysio
- Where
- United Kingdom
- Volunteers
- 59 people
- Sponsor
- Alder Hey Children's NHS Foundation Trust
Duchenne Muscular Dystrophy, Gamification
Gamified Occupational Therapy for Adolescents With Duchenne Muscular Dystrophy
This research aims to improve the quality of life, occupational performance, occupational satisfaction and emotional health of young people with Duchenne muscular dystrophy compared to the classical occupational therapy program.
- Conditions
- Duchenne Muscular Dystrophy, Gamification, Occupational Therapy
- Trial name
- DMD (NCT06402942)
- Testing
- Gamified occupational therapy programme, Classic occupational therapy programme
- Where
- Turkey (Türkiye)
- Volunteers
- 20 people
- Sponsor
- Başak Çağla Arslan
Obesity, Pediatric
Pre/Post Evaluation of Living Green and Healthy for Teens (LiGHT)
This study is the first of three sub-studies aimed at evaluating the outcomes of Living Green, Healthy for Teens (LiGHT v2.1), an app for 13 to 17 year -olds and their families that is intended to help them shift from an…
- Trial name
- NCT03445325
- Testing
- LiGHT v2.1
- Where
- Canada
- Volunteers
- 500 people
- Sponsor
- University of British Columbia