Clinical trials: Diabetic Patients, Gamification, Diabetic Education
Diabetic Patients, Gamification, Diabetic Education
The Effectiveness of Gamification Diabetes Education Program for Poorly Controlled Type 2 Diabetic Patients
Background: The prevalence of DM is increasing across both Asian and Western countries, in proportion to the rising aging population.
- Trial name
- NCT03273140
- Testing
- Gamification Diabetes Education Program (GDEP)
- Where
- Singapore
- Volunteers
- 158 people, healthy volunteers welcome
- Sponsor
- National Healthcare Group, Singapore