Clinical trials: Exergame
Aging
Effects of Exergames on Muscle and Lung Function in Elderly
The goal of this study is to examine the effects of 8-weeks exergames program on pulmonary function, muscle strength and cognitive function in elderly.
- Trial name
- NCT06921057
- Testing
- exergame
- Where
- Taiwan
- Volunteers
- 34 people, healthy volunteers welcome
- Sponsor
- Chang Gung University
Active Aging Individuals Aged 60 and Over
Effects of Exergame and Gross Motor-Cognitive Training in Older Adults: An RCT
Background: Aging leads to a progressive decline in gross-motor skills and executive functions, significantly increasing fall risks.
- Trial name
- NCT07701317
- Testing
- allenamento tramite Exergame, Gross motor-cognitive training
- Where
- Italy
- Volunteers
- 108 people, healthy volunteers welcome
- Sponsor
- University of Palermo
Frailty, Pre-Frailty
Frailty Improvement Through Technology With Informal Caregiver Supported Exercise (FITWISE) for Pre-frail and Frail Community-dwelling Older Adults
The goal of this pilot trial is to evaluate the feasibility and potential effectiveness of a caregiver-mediated, technology-facilitated home-based intervention named Frailty Improvement through Technology With Informal Caregiver…
- Trial name
- FITWISE (NCT07519642)
- Testing
- FITWISE, Psychosocial support, Health education control
- Where
- 2 sites in Singapore
- Volunteers
- 60 people, healthy volunteers welcome
- Sponsor
- National University of Singapore
Obesity and Physical Inactivity in Adolescents
Social Exergaming for Healthy Weight in Adolescent Girls
The purpose is to evaluate the feasibility of a 12-week exergaming dance program for adolescent girls. This study combines dancing, video games, and a full body work-out to test if video games can increase physical activity and…
- Trial name
- Klub Kinect (NCT02003963)
- Testing
- Klub Kinect
- Where
- United States
- Volunteers
- 41 people, healthy volunteers welcome
- Sponsor
- Pennington Biomedical Research Center
Apnea, Obstructive, Exercise Addiction
Development and Investigation of the ApneaTheraPlay
Obstructive Sleep Apnea Syndrome (OSAS) is commonly treated with CPAP devices, but adherence rates are low. Exercise has been shown to strengthen respiratory muscles, improve upper airway function, and enhance sleep quality.
- Conditions
- Apnea, Obstructive, Exercise Addiction, Physiotherapy and Rehabilitation
- Trial name
- NCT07214636
- Testing
- Structured Pre-Sleep Exercise, ApneaTheraPlay (ATP)
- Where
- Turkey (Türkiye)
- Volunteers
- 54 people, healthy volunteers welcome
- Sponsor
- Medipol University
Metabolic Syndrome
Development of an Exergame to Deliver a Sustained Dose of High-Intensity Training
Males from areas of social deprivation within the town of Middlesbrough (UK) were targetted and recruited on to a high-intensity, exergaming intervention over a 6-week period.
- Trial name
- NCT03477773
- Testing
- High-intensity exergaming
- Where
- United Kingdom
- Volunteers
- 24 people, healthy volunteers welcome
- Sponsor
- Sheffield Hallam University
Accidental Falls
Effects of Exergame, Conventional Exercise, and Mixed Exercise On Proprioception, Balance, & Mobility on Males Elderly
Falling of the elderly as one of the greatest issues and major health problems among the elderly population has produced a further discussion among gerontologists and physical therapists.
- Trial name
- FITT (NCT02778841)
- Testing
- Exercise
- Volunteers
- 80 people, healthy volunteers welcome
- Sponsor
- Universiti Putra Malaysia
Geriatric, Elderly (People Aged 65 or More)
Evaluating the Clinical Suitability of Microsoft Xbox One Games in Geriatric Rehabilitation
This study aims to determine the potential for 'safe' and 'effective' use of Microsoft Xbox One-based motion games for the geriatric population through expert consensus using a unique set of assessments, and to provide clinicians…
- Trial name
- NCT07562893
- Testing
- Exergame Applications Assessment
- Where
- Turkey (Türkiye)
- Volunteers
- 20 people, healthy volunteers welcome
- Sponsor
- Istanbul University - Cerrahpasa
Healthy Elderly
The Effect of Virtual Reality Exergame on Physical Activity and Fitness in The Elderly
Virtual Reality exergame is a video games that combine body motion control with physical activity in a safe virtual environment.
- Trial name
- NCT07089667
- Testing
- virtual reality exergame, Conventional
- Where
- Indonesia
- Volunteers
- 40 people, healthy volunteers welcome
- Sponsor
- Hasanuddin University
Geriatric, Elderly
Validity and Reliability of the Exergame Enjoyment Questionnaire (EEQ) in Turkish
The aim of this research is to adapt the Exergame Enjoyment Questionnaire (EEQ) into Turkish and to evaluate its suitability for the Turkish elderly population through validity and reliability analyses.
- Trial name
- NCT07562906
- Testing
- Validity and reliability assessments
- Where
- Turkey (Türkiye)
- Volunteers
- 46 people, healthy volunteers welcome
- Sponsor
- Istanbul University - Cerrahpasa
Healthy, Physical Activity
Physiological and Psychological Effects of Virtual Reality vs Traditional Exercise
This study aimed to explore the feasibility and effectiveness of immersive Virtual Reality (VR) as an alternative to traditional High-Intensity Interval Training (HIIT) by comparing physiological and psychological outcomes in…
- Conditions
- Healthy, Physical Activity, Virtual Reality, Exergame
- Trial name
- NCT06420414
- Testing
- Virtual Reality, Traditional HIIT
- Where
- United Kingdom
- Volunteers
- 10 people, healthy volunteers welcome
- Sponsor
- Teesside University
Exergaming, Metabolic Syndrome
Immersive Virtual Reality Exergames and Office Workers' Cardiometabolic Health
The worldwide increasing of prevalence of non-communicable diseases has grown the recognition of necessity for identifying the modifiable risk in preventing and managing these diseases.
- Trial name
- NCT06556784
- Testing
- 12-week at-home immersive virtual reality exergame
- Volunteers
- 120 people, healthy volunteers welcome
- Sponsor
- Guangzhou University
Community-dwelling Older Adults
Effect of Singapore-contextualized Dance-based Exergame Among Community-dwelling Older Adults
The aims of the research are to develop an age-appropriate and culturally sensitive older person-centered, Singapore-contextualized Dance-based Exergame (SinDance), and to pilot test its effectiveness in improving physical…
- Trial name
- NCT05887648
- Testing
- SinDance
- Where
- 5 sites in Singapore
- Volunteers
- 60 people, healthy volunteers welcome
- Sponsor
- National University of Singapore
Virtual Reality, Coordination Impairment
Effects of Immersive Virtual Reality Traning on an Eye-hand Coordination and Time Reaction
Virtual reality (VR) is a three-dimensional image, which is created by means of computer programs. In most educational communities VR has been used as an opportunity to support many students.
- Trial name
- NCT04662983
- Testing
- VR-training
- Where
- Poland
- Volunteers
- 14 people, healthy volunteers welcome
- Sponsor
- The Opole University of Technology
Stroke
Comparing the Cognitive Effects of Two Exergame Training and Traditional Training in Patients With Chronic Stroke
The objective of this study was to: compare the training and maintenance effects of 3 balance training programs (2 kinds of exergame systems and 1 conventional weight-shifting training program) on cognitive function of subjects…
- Trial name
- NCT02553993
- Testing
- Wii Fit(30 Mins), Tetrax biofeedback(30 Mins), Conventional weight-shifting(30 Mins)
- Where
- Taiwan
- Volunteers
- 43 people, healthy volunteers welcome
- Sponsor
- Chang Gung Memorial Hospital
Healthy Young Adults
Exergames Enjoyment and Awareness of Their Use for Physical Activity and Health Among Young Adults
The goal of this observational, non-interventional study is to explore how different exergame devices are perceived by young adults in terms of enjoyment and awareness of their potential use for physical activity and health…
- Trial name
- NCT07235631
- Where
- Poland
- Volunteers
- 227 people, healthy volunteers welcome
- Sponsor
- Poznan University of Physical Education
Exergaming, Frail Elderly
Home-Based Exergame Program for Community-Dwelling Older Adults
The purpose of this study was to investigate the effect of a home-based exergame program on physical function, fall efficacy, depression, and quality of life in older adults.
- Trial name
- NCT05802537
- Testing
- Home-based exergame program, Online education on fall prevention and musculoskeletal health management
- Where
- South Korea
- Volunteers
- 60 people, healthy volunteers welcome
- Sponsor
- Kyungdong University
Exergame, Active Video Games (AVG)
Affective and Physiological Outcomes of Virtual and Mixed Reality Workplace Exergames
The aim of this study was to compare the acute effects of virtual reality (VR) and mixed reality (MR) based exergame practices on physical and psychological health indicators during micro-breaks among university administrative…
- Conditions
- Exergame, Active Video Games (AVG), Virtual Reality, Mood Changes
- Trial name
- NCT06830772
- Testing
- Experimental, Active comparator
- Where
- Turkey (Türkiye)
- Volunteers
- 33 people, healthy volunteers welcome
- Sponsor
- Akdeniz University
Obesity
Family Exergaming: A Research Study Testing a Videogame Intervention to Increase Physical Activity for Families
The purpose of this study is to determine if an interactive game (Dance Dance Revolution/DDR) can promote healthy physical activity for the health of all family members
- Trial name
- NCT00889122
- Testing
- Exergame (DDR)
- Where
- United States
- Volunteers
- 213 people, healthy volunteers welcome
- Sponsor
- MaineHealth
Alzheimer Disease, Early Onset, MCI
The Interactive Physical and Cognitive Exercise System
This study is intended to clarify the benefits to brain health and thinking processes that result from different forms of exercise.
- Conditions
- Alzheimer Disease, Early Onset, MCI, Aging, Mild Cognitive Impairment
- Trial name
- iPACES™ (NCT03069391)
- Testing
- physical exercise alone (PES) first, cognitive exercise alone (iCE) first, interactive Physical and Cognitive Exercise (iPACES™)
- Where
- United States
- Volunteers
- 31 people, healthy volunteers welcome
- Sponsor
- Union College, New York