Clinical trials: Immersive Virtual Reality
Sexual Harassment, Gender Based Violence
A Virtual Reality Couples' Intervention for Sexual Victimization Prevention: a Gender-swapping Transformative Approach
The goal of this clinical trial is to evaluate the effectiveness of REVISE (REalidad Virtual Inmersiva y SExualidad), an immersive virtual reality (IVR) intervention designed to promote empathy and reduce sexual harassment…
- Conditions
- Sexual Harassment, Gender Based Violence, Empathy, Virtual Reality Exposure Therapy
- Trial name
- REVISE (NCT06839937)
- Testing
- REVISE - Virtual Reality Gender-Swap with Harassment Exposure, REVISE - Virtual Reality Gender-Swap without Harassment
- Volunteers
- 180 people, healthy volunteers welcome
- Sponsor
- Universitat Oberta de Catalunya
Cerebral Palsy (CP)
Cortical Correlates of Spatial Navigation Skills in an Immersive Virtual Reality Environment
The goal of this study is to investigate the neural mechanisms that undergoes spatial navigation skills in children/adolescents aged between 8 and 17 years.
- Trial name
- NCT06710301
- Testing
- Preliminary assessment, Navigation task with EEG recording
- Where
- 2 sites in Italy
- Volunteers
- 70 people, healthy volunteers welcome
- Sponsor
- IRCCS Eugenio Medea
Virtual Reality, Respiratory Effort
Impact of Immersive Virtual Reality (IVR) on Respiratory Effort: A Pilot Study in Healthy Adults
This pilot randomized crossover study will evaluate the acute effects of immersive virtual reality (IVR) on respiratory effort during submaximal exercise in healthy adults.
- Conditions
- Virtual Reality, Respiratory Effort, Exercise
- Trial name
- NCT07498816
- Testing
- Immersive Virtual Reality
- Where
- Chile
- Volunteers
- 10 people, healthy volunteers welcome
- Sponsor
- Pontificia Universidad Catolica de Chile
Virtual Reality
Evaluation of Physiological Reactions in Virtual Reality
The purpose of virtual medicine is to minimize direct contact and impact on human body during treatment. Taking into consideration the increasing accessibility of high quality electronic devices, their immense computing powers…
- Trial name
- NCT04179916
- Testing
- stimulation in virtual reality
- Where
- 3 sites in Italy, Poland
- Volunteers
- 17 people, healthy volunteers welcome
- Sponsor
- The Opole University of Technology
Virtual Reality, Medical Education
Immersive Virtual Reality in Simulation-based Bronchoscopy Training
The purpose of this single-center randomized study is to investigate whether bronchoscopy training in an immersive Virtual Reality (iVR) environment will make the surgeon better at handling distractions and increase the quality…
- Trial name
- NCT05078762
- Testing
- Immersive Virtual Reality
- Where
- Denmark
- Volunteers
- 35 people, healthy volunteers welcome
- Sponsor
- Copenhagen Academy for Medical Education and Simulation
Healthy Young Adults
Acute Effect of Immersive VR Technology on Postural Control and Reaction Time in Young Adults
This study investigates the acute effects of short-term immersive virtual reality (VR) exposure on sensory organization and reaction time in young adults aged 18-25 years. It is designed as a randomized controlled trial.
- Trial name
- NCT07709065
- Testing
- Virtual reality gamified motor coordination task
- Where
- Poland
- Volunteers
- 81 people, healthy volunteers welcome
- Sponsor
- University of Rzeszow
Dental Anxiety in Children, Pain
Virtual Reality for Pain and Anxiety in Pediatric Dental Treatment
The goal of this clinical trial is to learn whether immersive virtual reality (VR) reduces pain and anxiety in children aged 6-12 years during routine dental procedures.
- Trial name
- NCT07636330
- Testing
- Immersive Virtual Reality Headset, Standard Behaviour Guidance
- Where
- Canada
- Volunteers
- 80 people, healthy volunteers welcome
- Sponsor
- University of British Columbia
Healthy
Immersive Virtual Reality Version of the 6 Minute Pegboard and Ring Test
The 6 Minute Pegboard and Ring Test is a test applicable to the upper extremities. The upper extremity plays an important role in activities of daily living, especially in tasks related to reaching, grasping and holding objects.
- Trial name
- NCT06319092
- Where
- Turkey (Türkiye)
- Volunteers
- 30 people, healthy volunteers welcome
- Sponsor
- Gaziantep Islam Science and Technology University
Autism, Autism Disorder
How Virtual Reality Can Help Neurodivergent Children Improve Their Attention
The goal of this study is to determine whether playing a virtual reality (VR) game can help neurodivergent children pay attention for extended periods.
- Conditions
- Autism, Autism Disorder, ADHD - Attention Deficit Disorder With Hyperactivity, Attention Deficit Disorder
- Trial name
- Attend-VR (NCT07341204)
- Testing
- Virtual Reality
- Where
- United States
- Volunteers
- 40 people, healthy volunteers welcome
- Sponsor
- New York Institute of Technology
Chronic Obstructive Pulmonary Disease (COPD), Heart Failure
Breathlessness Patterns in Patients With Cancer, COPD and Heart Failure: an fMRI Feasibility Study
Dyspnea that persists despite optimal pathophysiological treatment is defined as persistent dyspnea. Currently all brain functional magnetic resonance imaging (fMRI) studies conducted to evaluate breathlessness have done so using…
- Conditions
- Chronic Obstructive Pulmonary Disease (COPD), Heart Failure, Cancer, Volunteers
- Trial name
- BREACH-fMRI (NCT07319039)
- Testing
- Cerebral fMRI, Immersive virtual reality
- Where
- Switzerland
- Volunteers
- 16 people, healthy volunteers welcome
- Sponsor
- University Hospital, Geneva
Control, Virtual Reality Physical Activity
Immersive Virtual Reality vs Treadmill Exercise Project
The purpose of this research project is to examine the feasibility and acceptability of a virtual reality-based physical activity (VRPA) intervention for inactive adults compared to more traditional forms of physical activity.
- Conditions
- Control, Virtual Reality Physical Activity, Treadmill
- Trial name
- IVRTE (NCT07213388)
- Testing
- VRPA, Treadmill, Control
- Where
- United States
- Volunteers
- 61 people, healthy volunteers welcome
- Sponsor
- Rowan University
Mild Cognitive Impairment, Alzheimer Disease
Spatial Navigation for the Early Detection of Alzheimer's Disease.
Alzheimer's Disease (AD) is the most common form of dementia and may contribute to 60-70 % of all cases. An early, accurate diagnosis of AD will become increasingly important with disease-modifying therapies.
- Conditions
- Mild Cognitive Impairment, Alzheimer Disease, Healthy Aging
- Trial name
- ALLO-task (NCT06385951)
- Testing
- Procedure for patients, Procedure for healthy controls
- Where
- Belgium
- Volunteers
- 160 people, healthy volunteers welcome
- Sponsor
- University Hospital, Ghent
Aged, Surgery
Virtual Reality as a Postoperative Pain Management Adjunct in Older Adults: An Acceptability and Feasibility Study
This single-arm mixed methods study aims to determine potential differences in self-reported postoperative pain intensity levels, anxiety, and state of relaxation through immediate pre-post intervention evaluation among those…
- Conditions
- Aged, Surgery, Pain, Postoperative, Virtual Reality
- Trial name
- VR (NCT06095661)
- Testing
- REAL System i-Series VR head-mounted display (HMD) from Penumbra, Inc.
- Where
- United States
- Volunteers
- 29 people, healthy volunteers welcome
- Sponsor
- University of California, San Francisco
Older Adults, Aging Well
Self-Adaptive Immersive Virtual Reality Serious Game to Enhance Motor Skill Learning and Attention in Older Adults
While scientific evidence emphasizes the detrimental effect of sedentary behavior on health, the literature suggests that, on average, older adults spend 75% of their days in a sedentary manner, and often isolated (Petrusevski…
- Conditions
- Older Adults, Aging Well, Aging
- Trial name
- SAVinGs (NCT06141642)
- Testing
- Self-adaptive serious game, Non-adaptive serious game
- Where
- Canada
- Volunteers
- 33 people, healthy volunteers welcome
- Sponsor
- Laval University
Three VR Enviroments
The Personalized Creation of Immersive Virtual Environments to Promote Emotional Well-being
Background: Virtual Reality (VR) technology has seen a growing adoption in clinical and healthcare settings. VR applications are both effective and acceptable, with a great potential for populations with mobility restrictions…
- Trial name
- NCT07809581
- Where
- Spain
- Volunteers
- 31 people, healthy volunteers welcome
- Sponsor
- University of Vic - Central University of Catalonia
Voice Disorders
Immersive Virtual Reality Meditation in Voice Therapy
This study aims to explore the feasibility of incorporating regular guided meditations via immersive virtual reality (IVR) at the start of voice therapy sessions to facilitate better learning and retention of treatment.
- Trial name
- NCT07176013
- Testing
- Voice therapy, Meditation, Virtual Reality
- Where
- United States
- Volunteers
- 60 people, healthy volunteers welcome
- Sponsor
- Icahn School of Medicine at Mount Sinai
Elderly, Balance
Effects of Non-immersive Virtual Reality Training Compared to Otago Exercise Program on Balance and Spatiotemporal Gait Parameters in Elderly Population
Falling is a serious concern for the growing elderly population due to age-related decline in physical function, leading to injuries, loss of independence, and a decline in overall well-being.
- Conditions
- Elderly, Balance, Gait, Virtual Reality
- Trial name
- NCT06672354
- Testing
- Otago Exercise Program, Non-Immersive Virtual Reality Training
- Where
- Pakistan
- Volunteers
- 40 people, healthy volunteers welcome
- Sponsor
- Foundation University Islamabad
Procedural Pain
Non-immersive Virtual Reality for Pediatric Pain Management
This is a multicenter, randomized, clinical trial comparing treatment as usual to distraction with video projection or virtual reality in the management of pediatric (3-6 years) pain associated with venipuncture, intramuscular…
- Trial name
- NCT03985930
- Testing
- Distraction with virtual reality, Treatment as Usual
- Where
- Colombia
- Volunteers
- 122 people, healthy volunteers welcome
- Sponsor
- Claudia Aristizábal
ICU Nurses, Delirium, Virtual Reality
VR Training for Nurses' Delirium Management
Background: Delirium is an acute mental status change characterized by confusion, fluctuating symptoms, and inattention. It affects 11%-40% of hospitalized elderly patients and over 80% of mechanically ventilated ICU patients.
- Trial name
- NCT06880263
- Testing
- use 360 degree VR training
- Where
- Taiwan
- Volunteers
- 118 people, healthy volunteers welcome
- Sponsor
- Tri-Service General Hospital (TSGH)
Fear, Anxiety
Immersive Virtual Reality and Music During Circumcision in Children
The goal of this randomized controlled trial is to examine the effectiveness of immersive virtual reality (IVR) and music on children's anxiety, fear, and pain levels during circumcision surgery.
- Conditions
- Fear, Anxiety, Child
- Trial name
- NCT06255548
- Testing
- Immersive virtual reality group, Music group
- Where
- Turkey (Türkiye)
- Volunteers
- 72 people, healthy volunteers welcome
- Sponsor
- Afyonkarahisar Health Sciences University