Clinical trials: VR
Virtual Reality
VR Training on Hand-Eye Coordination and Reaction Time in Students
Virtual reality (VR) is a three-dimensional image, which is created by means of computer programs. In most educational communities VR has been used as an opportunity to support many students.
- Trial name
- NCT05458804
- Testing
- VR training
- Where
- Poland
- Volunteers
- 31 people, healthy volunteers welcome
- Sponsor
- The Opole University of Technology
Anxiety, Pain
Relaxation-VR: Implementation of Virtual Reality for Children in Hospital
Although on an international level, accumulating evidence supports the feasibility and effectiveness of VR for pain and anxiety management, in Belgium, adoption of VR in clinical practice is limited and local trials are scarce.
- Conditions
- Anxiety, Pain, Stress
- Trial name
- Relaxation-VR (NCT04666506)
- Testing
- Virtual reality
- Where
- 2 sites in Belgium
- Volunteers
- 53 people, healthy volunteers welcome
- Sponsor
- Thomas More University of Applied Sciences
Sexual Assault
Using VR to Assess the Efficacy of a Motivational Interviewing Intervention to Increase Bystander Behaviors
With the present project, we will a evaluate a new, motivational interviewing (MI) intervention for increasing bystander behaviors to prevent sexual violence.
- Trial name
- VR (NCT04160702)
- Testing
- Motivate-The-Bystander (MTB)
- Where
- United States
- Volunteers
- 57 people, healthy volunteers welcome
- Sponsor
- University of Nebraska Lincoln
Smoking Cessation, Nursing Education
Virtual Reality Video-based Learning
This teaching development aims to enhance the clinical reasoning and empathy of nursing students in nursing students in smoking cessation training.
- Trial name
- NCT05440877
- Testing
- VR materials, Tutorial guide
- Where
- Hong Kong
- Volunteers
- 26 people, healthy volunteers welcome
- Sponsor
- The University of Hong Kong
Traumatic Brain Injury (TBI) Patients, Healthy Participants
Portable VR-based Chromatic Pupilloperimeter for Diagnosis and Monitoring of Traumatic Brain Injury
Accurate and non-invasive methods for objectively identifying and monitoring head injuries (such as a concussion) are still an unmet need.
- Conditions
- Traumatic Brain Injury (TBI) Patients, Healthy Participants, Non-TBI Trauma
- Trial name
- NCT07474987
- Testing
- Virtual Reality pupillometry test
- Where
- Israel
- Volunteers
- 150 people, healthy volunteers welcome
- Sponsor
- Sheba Medical Center
Urologic Diseases, Urogenital Disease
VR to Reduce Pain and Anxiety During GU Scans
This study aims to test the effectiveness of virtual reality (VR) in reducing pain and anxiety in children undergoing voiding cystourethrograms (VCUG) at Children's Hospital Los Angeles (CHLA).
- Conditions
- Urologic Diseases, Urogenital Disease, Vesico-Ureteral Reflux
- Trial name
- NCT04251988
- Testing
- Oculus Go VR
- Where
- United States
- Volunteers
- 410 people, healthy volunteers welcome
- Sponsor
- Children's Hospital Los Angeles
Stroke Gait Rehabilitation
Optimizing Gait Rehabilitation After Stroke
Following a cerebrovascular accident (CVA, also known as a stroke), hemiparesis occurs on the side opposite to the brain injury. This can lead to problems with walking and balance, as well as with arm movements whilst walking.
- Trial name
- NMC (NCT07798388)
- Testing
- VR-feedback application
- Where
- 3 sites in Belgium
- Volunteers
- 93 people, healthy volunteers welcome
- Sponsor
- University Hospital, Ghent
ICU Delirium
Virtual Reality for ICU Delirium Prevention
The purpose of this study is to evaluate whether daily exposure to immersive virtual reality (VR) can reduce the incidence of delirium in high-risk, non-intubated ICU patients.
- Trial name
- NCT07357389
- Testing
- Virtual Reality therapeutics
- Where
- United States
- Volunteers
- 822 people, healthy volunteers welcome
- Sponsor
- Cedars-Sinai Medical Center
Mild Cognitive Impairment, Mild Dementia
Gait Analysis by Induced Disorientation in a VR Environment
The aim of the study is to investigate whether the effect of disorientation on physical motion and gait among dementia patients, can be reliably measured in a laboratory environment, by means of a virtual reality (VR)…
- Conditions
- Mild Cognitive Impairment, Mild Dementia, Disorientation, Young Adults
- Trial name
- NCT04134806
- Where
- Germany
- Volunteers
- 80 people, healthy volunteers welcome
- Sponsor
- University Medical Center Rostock
Advanced Cardiac Life Support, Virtual Reality
Comparing Machine Guided VR Based Training With Educator Guided Training in Metaverse
The main aim of this study is to compare the learning outcomes of machine guided VR based training for adult advanced life support with educator guided training in metaverse environment.
- Conditions
- Advanced Cardiac Life Support, Virtual Reality, Serious Game
- Trial name
- NCT06288087
- Testing
- VR Based Training with Machine Guidance (MG Group), VR Based Training with Educator Guidance in Metaverse (EG Group)
- Where
- 2 sites in Turkey (Türkiye)
- Volunteers
- 62 people, healthy volunteers welcome
- Sponsor
- Acibadem University
Mental Health
Three-dimensional Virtual Reality and Hands-on Aromatherapy
A quasi-experimental trial was designed to evaluate the effectiveness of this combination in promoting happiness, perceived stress, sleep quality, experience on meditation, and life satisfaction among institutionalized older…
- Trial name
- NCT04324216
- Testing
- 3D virtual reality and hands-on aromatherapy
- Where
- Taiwan
- Volunteers
- 48 people, healthy volunteers welcome
- Sponsor
- National Taiwan Normal University
RETI, VR
Exploring the Synergistic Effects of Virtual Reality and Retrogressive Imagery on Basketball Free Throw Performance and Self-efficacy Among University Students: A Randomized Controlled Trial
This research contributes to the growing body of evidence supporting the use of mental training techniques in sports. By demonstrating the effectiveness of RETI and VR in improving FT performance and FTSE, this study provides…
- Conditions
- RETI, VR, FTSE
- Trial name
- NCT06565533
- Testing
- Retrogressive imagery (RETI), Virtual Reality (VR)
- Where
- Malaysia
- Volunteers
- 45 people, healthy volunteers welcome
- Sponsor
- Wu Jiarun
Anxiety, Distress
Using Virtual Reality Simulation to Prepare Children Undergoing MRI
This study will evaluate the effectiveness of using virtual reality (VR) to reduce distress in pediatric patients undergoing MRI scans compared to other methods of preparation. Children will be divided into four groups.
- Trial name
- NCT04402216
- Testing
- Child Life-led preparation, MRI preparation video, KindVR Virtual Reality MRI Preparation Experience
- Where
- United States
- Volunteers
- 165 people, healthy volunteers welcome
- Sponsor
- Children's Hospital Colorado
Anxiety, Depression
VR Mindfulness Study
This is an exploratory study investigating the use of virtual reality-based guided mindfulness meditation in improving pain, stress, and mood within various clinical populations.
- Conditions
- Anxiety, Depression, Stress, Pain, Acute
- Trial name
- NCT05592782
- Testing
- Virtual Reality Based Mindfulness meditation
- Volunteers
- healthy volunteers welcome
- Sponsor
- University of California, Los Angeles
Physical Inactivity, Psychological Well-Being
VR Exercise Intervention in a Workplace Setting
This research study is designed to better understand how a virtual reality (VR) exercise application may influence overall physical activity and well-being.
- Conditions
- Physical Inactivity, Psychological Well-Being, Work-Related Stress
- Trial name
- VRW (NCT06416839)
- Testing
- VR exercise
- Where
- United States
- Volunteers
- 28 people, healthy volunteers welcome
- Sponsor
- XRWorkout, Inc
Ultrasound
Human vs Machine: a RCT Comparing Traditional In-person Instruction, AI Versus VR for Learning Basic CCE
The aim of the study is to investigate if hands-on training for basic CCE with virtual reality simulators or guided by artificial intelligence is non-inferior to training by an experienced instructor.
- Trial name
- NCT06355557
- Testing
- AI enabled ultrasound system for self-directed learning, Simulator for self-directed learning, traditional with human instructors
- Where
- Singapore
- Volunteers
- 66 people, healthy volunteers welcome
- Sponsor
- Tan Tock Seng Hospital
Simulation Training
Educational Efficacy of VR vs. Simulator in Emergency Medical Training
It has not been revealed which is more effective: an education program using virtual reality technology or a simulation education program using Sim-man.
- Trial name
- NCT06295887
- Testing
- Educational Program using VR or simulator designed to improve medical intern's performance managing emergency situation
- Volunteers
- 166 people, healthy volunteers welcome
- Sponsor
- Seoul National University Hospital
Sickle Cell Disease, Virtual Reality
Role of Virtual Reality (VR) in Patients With Sickle Cell Disease (SCD)
Patients with sickle cell disease (SCD) and cancer often have complicated courses while hospitalized and often deal with pain, anxiety and depression.
- Conditions
- Sickle Cell Disease, Virtual Reality, Anxiety, Depression
- Trial name
- NCT03387033
- Testing
- Relaxation response and virtual reality (VR) session
- Where
- United States
- Volunteers
- 20 people, healthy volunteers welcome
- Sponsor
- Duke University
Stress
Progressive Muscle Relaxation (PMR) in Stress Management Among Physiotherapy Students
The objective of this clinical trial is to observe the effect of Virtual Reality (VR) and Progressive muscle relaxation (PMR) in stressed individuals.
- Trial name
- NCT06028360
- Testing
- Progressive Muscle Relaxation, Virtual Reality Therapy
- Where
- Pakistan
- Volunteers
- 30 people, healthy volunteers welcome
- Sponsor
- Shalamar Institute of Health Sciences
Analgesia Management for External Cephalic Version
Virtual Reality for External Cephalic Version
This will be a parallel design, nonblinded, randomized controlled superiority trial investigating the utility of a virtual reality (VR) experience to provide analgesia for external cephalic version (ECV).
- Trial name
- NCT03588182
- Testing
- Virtual Reality Experience
- Where
- United States
- Volunteers
- 5 people, healthy volunteers welcome
- Sponsor
- Columbia University