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Multiple SclerosisNCT01780792

Examining the Effects of Video-game Exercise on Mobility and Brain Plasticity in Individuals With Multiple Sclerosis

A study testing Dance Dance Revolution video game play in people with Multiple Sclerosis, run by Ohio State University at 1 site in United States.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

Dance Dance Revolution (DDR) may offer an innovative and highly effective format for delivering exercise programs to people with multiple sclerosis (MS). It is a fun, engaging and interactive video game that requires players to move their feet to targets while matching the rhythm of a song. Read more about this study

Who is it for?
Ages 30 to 59 years
Conditions the study is for
Multiple Sclerosis
What is being tested?
Dance Dance Revolution video game play
Could I receive a placebo?
No, everyone receives an active treatment
How many people
30 participants
Where
1 siteUnited States
Study dates
Aug 2011to Dec 2016
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 30 to 59 years
  • All sexes
  • No healthy volunteers
  • Adult

Who may be able to join

  • Expanded Disability Status Score of < 5 and a diagnosis of relapsing-remitting multiple sclerosis

Who cannot join

  • other neurological or orthopedic diagnosis that limits ambulation, age 30-59

Trial locations and contacts

1 site in 1 country.

United States1 site
  • The Ohio State University Atwell Hall

    Columbus, Ohio, 43210

Other trials in United States

About this study

Official title: Examining the Effects of Dance, Dance Revolution on Mobility, Brain Plasticity and Cognition in Individuals With Multiple Sclerosis

Dance Dance Revolution (DDR) may offer an innovative and highly effective format for delivering exercise programs to people with multiple sclerosis (MS). It is a fun, engaging and interactive video game that requires players to move their feet to targets while matching the rhythm of a song. In addition, DDR, involving both aerobic exercise and cognitive training, is an ideal intervention for improving cognitive functioning in those with MS. The purpose of this pilot study is to examine the use of DDR as a novel and highly specific exercise intervention to improve mobility and cognition among individuals with MS.

Read the detailed description

Dance Dance Revolution (DDR) may offer an innovative and highly effective format for delivering exercise programs to people with MS. It is a fun, engaging and interactive video game that requires players to move their feet to targets while matching the rhythm of a song. In addition, DDR, involving both aerobic exercise and cognitive training, is an ideal intervention for improving cognitive functioning in those with MS. The purpose of this pilot study is to examine the use of DDR as a novel and highly specific exercise intervention to improve mobility and cognition among individuals with MS. We will be guided by the following three specific aims and hypotheses:

Specific Aim 1: Determine if an eight-week exercise program administered using DDR improves dynamic balance in people with MS relative to a wait-list control group.

Hypothesis 1: Dynamic balance as measured by the Berg Balance Scale will be more improved with the DDR intervention than the wait-list control group.

Specific Aim 2: Determine if the DDR intervention, combining fitness and cognitive training, over the course of an eight-week intervention, will have a more positive effect on domains of processing speed and executive control, than a wait-list control group.

Hypothesis 2: The DDR group relative to the wait-list control group, will show significant improvement in cognitive functioning as assessed by the Paced Auditory Serial Addition Test (PASAT), a measure of processing speed, and executive functioning. Specifically, we hypothesize that given severe deficits in processing speed and executive control, participation in a DDR intervention, will result in a significant improvement on the PASAT, a widely used measure to assess cognitive functioning in patients with MS.

Specific Aim 3: We will also examine whether improvements in cognitive processes engendered by DDR on the PASAT will be supported by changes in underlying neural circuits, as inferred from patterns of event-related functional magnetic resonance imaging (fMRI) activation obtained in a 3 Tesla scanner.

Hypothesis 3: Improvements in cognition as indexed by higher accuracy scores and faster reaction time on the PASAT, will be accompanied by a change in the recruitment of underlying neural processes as inferred from functional magnetic resonance imaging. MS participants in the DDR group will show an increase in recruitment of the attentional network, and more specifically the prefrontal and parietal cortices, cortical regions responsible for successful performance on the PASAT task.

Being tested
Dance Dance Revolution video game play
Keywords
multiple sclerosis, mobility, cognition, neuroplasticity, videogame play
Medical subject headings
Multiple Sclerosis

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Dance Dance Revolution video game playOther

    Individuals play dance dance revolution 3 times a week for 8 weeks

Study groups in NCT01780792
Study groupRoleWhat they receive
Dance Dance Revolution game playExperimentalDance Dance Revolution video game play
Receives: Other: Dance Dance Revolution video game play
controlNo interventionindividuals continue usual care for 8 weeks

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Berg Balance Scale

    The Berg Balance scale consists of 14 functional activities that test static and dynamic balance. Each item is scored on a scale of 0-4 with higher scores indicating better balance

    Measured: after 8 weeks

  2. PASAT

    The PASAT is a measure of sustained attention, working memory and information processing speed.

    Measured: after 8 weeks

Secondary outcomes (7)
  1. 4 square step test

    requires a person to step rapidly in a multi-directional pattern over a cane. It predicts fallers

    Measured: after 8 weeks

  2. The Activities Specific Balance Confidence Scale

    Measures fear of falling. Subjects rate their balance confidence on 10 items.

    Measured: after 8 weeks

  3. GAITRite

    individuals walk on a computerized carpet that records spatiotemporal aspects of gait such as velocity and stride length.

    Measured: after 8 weeks

  4. 6 minute walk test

    subjects walk for 6 minutes and distance walked is measured

    Measured: Immediately prior to starting the intervention/control period,, after 8 week intervention/control period and then at an 8 week follow up

  5. physical activity

    subjects wear an accelerometer for 5 days which records how active they are.

    Measured: after 8 weeks

  6. multiple sclerosis quality of life inventory

    the MS quality of life inventory is filled out to measure the impact of MS on the individuals quality of life.

    Measured: after 8 weeks

  7. fMRI

    individuals will go into an MRI and undergo neuropsychological and motor testing to examine for neuroplasticity

    Measured: after 8 weeks

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted31 Jan 2013 (estimated)
  2. Study startAug 2011
  3. Primary completionAug 2015
  4. Study completionDec 2016

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Treatment
Allocation
Randomised
Intervention model
Parallel groups
Masking
Single blind
Who is masked
Investigator
Enrolment
30 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT01780792
Sponsor's protocol ID
2011H0048
Status last verified
Apr 2017
First submitted
7 Nov 2012
Last updated
7 Apr 2017
Results posted
No
Data monitoring committee
No

Questions about this trial

What is this clinical trial studying?

A study testing Dance Dance Revolution video game play in people with Multiple Sclerosis, run by Ohio State University at 1 site in United States.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 1 inclusion and 1 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 7 Apr 2017. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 1 site in United States. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Berg Balance Scale (time frame: after 8 weeks). The study lists 2 primary outcomes in all. It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 7 Apr 2017.

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