E-AthletesNCT05651438
Pain, Fatigue and Sleep Quality of E-Athletes
An observational study of E-Athletes, run by Bandırma Onyedi Eylül University at 1 site in Turkey (Türkiye).
Trial summary
E-Sports, which attract great attention in the media and social networks, brings health problems and some risks, depending on the attractiveness of games and the time spent in the digital world. Read more about this study
- Who is it for?
- Ages 18 to 35 yearsHealthy volunteers can take part
- Conditions the study is for
- E-Athletes
- What is being tested?
- Assessment
- How many people
- 86 participants
- Where
- 1 siteTurkey (Türkiye)
- Study dates
- 1 Aug 2023to 1 Dec 2023
- Phase
- Observational
- Are there results?
- None posted in the registry
Key requirements
Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.
- Ages 18 to 35 years
- All sexes
- Healthy volunteers accepted
- Adult
Study population: E-sports players over the age of 18 who have participated in professional matches for at least one year will be included in the study.
The inclusion criteria were: (1) being between 18 and 35 years of age, (2) being under contract with a professional gaming corporation, (3) being primarily engaged in esports through a computer-based game, (4) having at least one year of professional gaming experience, and (5) volunteering to participate in the study.
The exclusion criteria were: (1) being retired from esports and (2) having any systemic, orthopedic, or neurological disease.
Trial locations and contacts
1 site in 1 country.
About this study
Official title: Investigation of Factors Associated With Pain, Fatigue and Sleep Quality in E-Athletes
E-Sports, which attract great attention in the media and social networks, brings health problems and some risks, depending on the attractiveness of games and the time spent in the digital world. When the investigators examine the literature, although different studies are showing that E-Athletes experience pain and sleep problems, no study examines the factors related to pain and sleep quality together. Therefore, our study was planned to examine the factors associated with pain, fatigue, and sleep quality in E-Athletes.
- Conditions
- E-Athletes
- Being tested
- Assessment
- Keywords
- E-Athletes, pain, fatigue, sleep quality
- Medical subject headings
- Pain, Fatigue, Sleep Initiation and Maintenance Disorders
What participants receive
What participants receive. In a randomised study each person is assigned to one group by chance.
AssessmentOther
Assessment of pain, fatigue, sleep quality, physical activity status, and e-sports-specific features
| Study group | Role | What they receive |
|---|---|---|
| E-Athletes | E-Athletes who are over the age of 18, have participated in professional matches for at least one year, and have an E-sports license were evaluated. Receives: Other: Assessment |
What is being measured
The primary outcome is the main question the study is designed to answer.
Pain assessment
The area where the pain is experienced, the situation of applying to a health institution for pain, the situation of applying to a physiotherapist for pain, and pain severity (with the Numerical Rating Scale (NRS) will be questioned. NRS: The number 0 is defined as "no pain" and the number 10 as "unbearable pain".
Measured: baseline
Fatigue severity
Fatigue severity will be evaluated using the Numerical Rating Scale (NRS), where 0 will indicate "no fatigue" and 10 will indicate "worst possible fatigue." Participants will report the degree of fatigue they will have felt during the past 24 hours, reflecting their overall daily experience.
Measured: baseline
Pittsburgh Sleep Quality Index
It is used to assess sleep quality. The total score ranges from 0 to 21. The sleep quality of people with a total score of less than 5 is "good"; For those with more than 5, it means "poor" sleep quality.
Measured: baseline
Epworth Sleepiness Scale
It is used to evaluate daytime sleepiness. The scoring method is the same for all questions, 0 if there is no probability of falling asleep, 1 if there is a low probability of falling asleep, 2 if there is a medium probability, and 3 if there is a high probability of falling asleep. A score of 10 or more indicates the presence of excessive daytime sleepiness.
Measured: baseline
Secondary outcomes (3)
Demographic variables
Age, gender
Measured: baseline
Esports-related characteristics
duration of professional gaming, daily computer use, game branch, place of competition, and game type
Measured: baseline
Physical activity status
will be classified as active if they engage in ≥150 min/week
Measured: baseline
Timeline
From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.
- First posted15 Dec 2022
- Study start1 Aug 2023
- Primary completion1 Nov 2023
- Study completion1 Dec 2023
Resources
- Official record on ClinicalTrials.govThe registry entry this page is built from, with its full change history.
- Other trials for E-AthletesStudies of the same condition, open and under way.
- What the trial phases meanHow a treatment moves from first tests in people to approval.
More details
For doctors and researchers: how the study is designed, who runs it, and its registry IDs.
Study design
- Study type
- Observational
- Observational model
- Cohort
- Time perspective
- Prospective
- Enrolment
- 86 participants (actual)
Sponsor and investigators
- Lead sponsor
- Bandırma Onyedi Eylül University
- Sponsor type
- University, hospital or other
- Responsible party
- Principal investigator, Melike Sumeyye Ozen, Bandırma Onyedi Eylül University
IDs, dates and publications
- ClinicalTrials.gov ID
- NCT05651438
- Sponsor's protocol ID
- 2022-84
- Status last verified
- Dec 2025
- First submitted
- 5 Dec 2022
- Last updated
- 16 Dec 2025
- Results posted
- No
- FDA-regulated drug
- No
- FDA-regulated device
- No
Study at a glance
From the registry record, last updated by the sponsor on 16 Dec 2025. Recruitment status is as the sponsor reported it: confirm with the study team.
- Official title
- Investigation of Factors Associated With Pain, Fatigue and Sleep Quality in E-Athletes
- ClinicalTrials.gov ID
- NCT05651438
- Acronym / sponsor ID
- 2022-84
- Conditions
- E-Athletes
- Keywords
- E-Athletes, pain, fatigue, sleep quality
- Study type
- Observational
- Recruitment status
- Completed
- Enrolment
- 86 participants (actual)
- Lead sponsor
- Bandırma Onyedi Eylül UniversityUniversity, hospital or other
- Study start
- 1 Aug 2023 (actual)
- Primary completion
- 1 Nov 2023 (actual)
- Study completion
- 1 Dec 2023 (actual)
- First posted
- 15 Dec 2022 (actual)
- Results
- Not posted in the source record
Clinical summary
The research question as the sponsor registered it. This describes what the study plans to test, not what it found.
E-Sports, which attract great attention in the media and social networks, brings health problems and some risks, depending on the attractiveness of games and the time spent in the digital world. When the investigators examine the literature, although different studies are showing that E-Athletes experience pain and sleep problems, no study examines the factors related to pain and sleep quality together. Therefore, our study was planned to examine the factors associated with pain, fatigue, and sleep quality in E-Athletes.
Study design
- Observational model
- Cohort
- Time perspective
- Prospective
- Number of arms
- 1
| Arm | Type | Receives |
|---|---|---|
| E-Athletes | – | Other: AssessmentE-Athletes who are over the age of 18, have participated in professional matches for at least one year, and have an E-sports license were evaluated. |
Who may qualify
- Ages
- 18 to 35 years
- Sex
- All
- Healthy volunteers
- Accepted
- Age groups
- Adult
- Study population
- E-sports players over the age of 18 who have participated in professional matches for at least one year will be included in the study.
Eligibility is decided by the study team after screening; this overview does not establish that a patient qualifies. Full inclusion and exclusion criteria.
Interventions
| Intervention | Type | Arms |
|---|---|---|
| AssessmentAssessment of pain, fatigue, sleep quality, physical activity status, and e-sports-specific features | Other | E-Athletes |
Primary outcome
Pain assessment
Time frame: baseline
The area where the pain is experienced, the situation of applying to a health institution for pain, the situation of applying to a physiotherapist for pain, and pain severity (with the Numerical Rating Scale (NRS) will be questioned. NRS: The number 0 is defined as "no pain" and the number 10 as "unbearable pain".
Fatigue severity
Time frame: baseline
Fatigue severity will be evaluated using the Numerical Rating Scale (NRS), where 0 will indicate "no fatigue" and 10 will indicate "worst possible fatigue." Participants will report the degree of fatigue they will have felt during the past 24 hours, reflecting their overall daily experience.
Pittsburgh Sleep Quality Index
Time frame: baseline
It is used to assess sleep quality. The total score ranges from 0 to 21. The sleep quality of people with a total score of less than 5 is "good"; For those with more than 5, it means "poor" sleep quality.
Epworth Sleepiness Scale
Time frame: baseline
It is used to evaluate daytime sleepiness. The scoring method is the same for all questions, 0 if there is no probability of falling asleep, 1 if there is a low probability of falling asleep, 2 if there is a medium probability, and 3 if there is a high probability of falling asleep. A score of 10 or more indicates the presence of excessive daytime sleepiness.
3 secondary outcomes
Demographic variables
Time frame: baseline
Esports-related characteristics
Time frame: baseline
Physical activity status
Time frame: baseline
Results and safety
The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.
Research links
- Official record on ClinicalTrials.govLast updated by the sponsor 16 Dec 2025.
Related trials for E-Athletes
Not yet recruitingObservational study
Physical Fitness Assessment in Professional and Amateur E-Sports Players
Physical Fitness, Musculoskeletal Health
RecruitingObservational study
Hand-Held Dynamometer Assessment: E-Sports Grip-Asymmetry Index as a Predictor of Wrist Pain
Wrist Injuries
Recruiting
Ergonomic Protocol for Competitive E-Sport Athletes
No Disease or Condition is Being Studied
Referral and contact
AzTrials does not enrol participants or take referrals. Contact the study team or a site listed below; they decide who can take part. This study is not recruiting at the moment.
The record lists no contact. Use the official record to reach the sponsor.
1 site in 1 country: see every site and its status.
Questions about this trial
What is this clinical trial studying?
An observational study of E-Athletes, run by Bandırma Onyedi Eylül University at 1 site in Turkey (Türkiye).
The full registered description is in the About this study section and the official record.
Who may be eligible to take part?
Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.
Is this clinical trial currently recruiting?
The record says: finished, as of the sponsor's last update on 16 Dec 2025. Status can change between updates, so confirm with the study contact before making plans.
Where is the study taking place?
The record lists 1 site in Turkey (Türkiye). Whether a site is taking part right now should be confirmed with that site. See every site.
What are the possible benefits and risks?
They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.
Are results available for this study?
The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.
How can a doctor refer a patient or contact the research team?
The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.
What does the primary outcome measure?
Pain assessment (time frame: baseline). The study lists 4 primary outcomes in all. It is what the study was designed to measure, not a finding.
Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?
No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.
How often is this information updated?
AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 16 Dec 2025.