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Chronic Non Specific Neck PainNCT06750718

Innovative Rehabilitation: Integrating VR-Based Sensorimotor Training Into Comprehensive Neck Rehabilitation

A study testing Virtual Reality (VR) and laser-guided Sensorimotor Training in people with Chronic Non Specific Neck Pain, run by MTI University at 2 sites in Egypt.

Completed

Finished. The study has ended and is not enrolling. Results may be posted on the official record.

Official record
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Trial summary

The research aims to treat chronic non-specific neck pain using virtual reality (VR) technologies with sensory-motor training. Chronic neck pain is widespread and highly prevalent in Egyptian society due to many factors, such as sitting for long periods in front of a computer or smartphone, which leads to a decline in… Read more about this study

Who is it for?
Ages 18 to 40 years
Conditions the study is for
Chronic Non Specific Neck Pain
What is being tested?
Virtual Reality (VR) and laser-guided Sensorimotor Training
Type of treatment
Medical device
Could I receive a placebo?
No, everyone receives an active treatment
How many people
40 participants
Where
2 sitesEgypt
Study dates
1 Jul 2025to 15 May 2026
Phase
Interventional
Are there results?
None posted in the registry

Key requirements

Who can take part, as listed by the sponsor. Only the study team can confirm whether you are eligible, so take this list to your doctor.

  • Ages 18 to 40 years
  • All sexes
  • No healthy volunteers
  • Adult

Who may be able to join

  • Fourty patients diagnosed with mechanical neck pain between 18- and 40 years old with mechanical neck pain.
  • Patients with pain intensity scores (>3) on the visual analog scale (VAS; 0-100mm) for an average of three weeks before the study.
  • Neck Disability Index (NDI) scoring 20%-60% (>6) (moderate to severe disability).

Who cannot join

  • Any history of lower extremity or spine trauma or surgery, recognized and observable spinal deformity, neurological disorders, cervical fracture/dislocation, whiplash injuries, neurological/cardiovascular/respiratory disorders affecting patients' physical performance, or inability to provide informed consent.
  • Benign paroxysmal positional vertigo (BPPV), as confirmed by the Dix Hallpike test.
  • Pregnancy.
  • Patients who had received physical therapy interventions for neck pain within three months preceding the study were also ineligible for participation and were excluded.

Trial locations and contacts

2 sites in 1 country.

Egypt2 sites
  • Cairo University

    Cairo

  • Physical Therapy

    Cairo

Other trials in Egypt

About this study

Official title: Virtual Reality Neck-based Sensorimotor Training Versus Sensorimotor Training in Mechanical Non-specific Neck Pain

The research aims to treat chronic non-specific neck pain using virtual reality (VR) technologies with sensory-motor training. Chronic neck pain is widespread and highly prevalent in Egyptian society due to many factors, such as sitting for long periods in front of a computer or smartphone, which leads to a decline in productivity at work and a constant feeling of fatigue. This problem is considered one of the widespread health problems that affect individuals of all ages and greatly affect their daily lives.

This project was chosen based on the growing awareness of the need to search for innovative solutions to this health problem that hinders productivity and affects the general comfort of individuals.

The reserch aims to integrate sensory-motor therapy with virtual reality, which helps patients improve movement and flexibility and reduce pain. It does this by simulating exciting interactive environments that engage their attention and help them relieve pain away from traditional treatment methods.

Read the detailed description

Virtual reality, a novel form of technology, is gaining attention in the medical field for its potential to aid inpatient rehabilitation. This experience will immerse the patient in an interactive and engaging journey. Virtual reality feedback can assist patients with chronic musculoskeletal pain by offering them various sensory and motor tasks to enhance their postural control.

Moreover, virtual reality offers a distracting experience that aids in reducing patients' pain and emotional distress. Using a specialized device on their head (Head-mounted device) (HMD) or screen, patients can participate in computer-based exercises as part of virtual reality physical therapy.

Combining virtual reality with comprehensive sensorimotor training can be beneficial in treating chronic neck pain.

Being tested
Virtual Reality (VR), laser-guided Sensorimotor Training
Keywords
Virtual Reality (VR), Non specific Neck Pain (NSNP), Neck-based Training Sensorimotor Training, Sensorimotor Training

What participants receive

What participants receive. In a randomised study each person is assigned to one group by chance.

  • Virtual Reality (VR)Device

    Also called Oculus Quest 3 Pro (OQ3 Pro)

    Oculus Quest 3 Pro (OQ3 Pro) advanced 256 GB all-in-one virtual reality headset, Wi-Fi will be used.

  • laser-guided Sensorimotor TrainingOther

    An exercise program consisting of Cervical JPSM and Cervical movement sense

Study groups in NCT06750718
Study groupRoleWhat they receive
Virtual RealityExperimentalThe virtual reality group will engage in targeted cervical sensorimotor training through VR Oculus Quest 3 Pro (OQ3 Pro)
Receives: Device: Virtual Reality (VR)
laser-guided Sensorimotor TrainingActive comparatorAn exercise program consisting of Cervical JPSM, Cervical movement sense
Receives: Other: laser-guided Sensorimotor Training

What is being measured

The primary outcome is the main question the study is designed to answer.

  1. Cervical proprioception and neck reposition sense

    Cervical joint position error (JPE) Test is a measurement tool used to clinically assess an individual's cervicocephalic proprioception ability.

    Measured: Before Treatment and after 6 weeks of treatment

Secondary outcomes (4)
  1. Measurement of pain intensity (VAS)

    Asking the patient to put a horizontal mark on a continuous 10 cm line that represents his/her pain intensity, ranging from zero, which indicates no pain, or 29 discomfort to 10, which indicates the worst possible pain he could feel.

    Measured: Before Treatment and after 6 weeks of treatment

  2. Measurement of disability due to neck pain (NDI)

    The patient will complete a condition-specific functional status questionnaire with 10 items. The NDI consists of 10 domains-pain intensity, personal care, lifting, reading, headache, concentration, work, driving, sleep, and recreation-designed to assess the level of disability in patients with neck pain. Patients self-report their level of function/disability in each domain, after which a composite score is calculated.

    Measured: Before Treatment and after 6 weeks of treatment

  3. Cervical range of motion (ROM)

    Cervical ROM results were calculated by averaging the three best values from each direction

    Measured: Before Treatment and after 6 weeks of treatment

  4. Eye Movement Control (Gaze Stability)

    The Dynamic Visual Acuity (DVA) test is used for assessing gaze stability.

    Measured: Before Treatment and after 6 weeks of treatment

Timeline

From the start of the study to its completion; the mark is today. Estimated dates are the sponsor’s plan.

  1. First posted27 Dec 2024
  2. Study start1 Jul 2025
  3. Primary completion1 Jan 2026
  4. Study completion15 May 2026

Resources

More details

For doctors and researchers: how the study is designed, who runs it, and its registry IDs.

Study design
Study type
Interventional
Phase
Phase N/A
Primary purpose
Treatment
Allocation
Randomised
Intervention model
Parallel groups
Model description
Fourty patients with mechanical neck pain patients will be randomly allocated into 2 equal groups; group (A) received VR neck-based sensorimotor training only, group (B) received comprehensive sensorimotor training only. (Parallel Group Two-Armed Comparative Randomized Controlled Trial)
Masking
Single blind
Who is masked
Outcomes assessor
Enrolment
40 participants (actual)
IDs, dates and publications
ClinicalTrials.gov ID
NCT06750718
Sponsor's protocol ID
P.T.REC/012/005274
Status last verified
May 2026
First submitted
16 Dec 2024
Last updated
19 May 2026
Results posted
No
FDA-regulated drug
No
FDA-regulated device
No

Questions about this trial

What is this clinical trial studying?

A study testing Virtual Reality (VR) and laser-guided Sensorimotor Training in people with Chronic Non Specific Neck Pain, run by MTI University at 2 sites in Egypt.

The full registered description is in the About this study section and the official record.

Who may be eligible to take part?

The sponsor lists 3 inclusion and 4 exclusion criteria. Eligibility is decided by the study team after screening, so read the full criteria and contact a listed site.

Is this clinical trial currently recruiting?

The record says: finished, as of the sponsor's last update on 19 May 2026. Status can change between updates, so confirm with the study contact before making plans.

Where is the study taking place?

The record lists 2 sites in Egypt. Whether a site is taking part right now should be confirmed with that site. See every site.

What are the possible benefits and risks?

They depend on the study and the treatment, and no study can promise a benefit. The study team explains the known risks during informed consent, before anyone joins; the record itself does not list them.

Are results available for this study?

The study is completed, but results are not available in the source record. That does not mean the treatment did or did not work.

How can a doctor refer a patient or contact the research team?

The record lists no contact. The official record names the sponsor, who can be asked directly. AzTrials does not enrol participants or take referrals.

What does the primary outcome measure?

Cervical proprioception and neck reposition sense (time frame: Before Treatment and after 6 weeks of treatment). It is what the study was designed to measure, not a finding.

Where can I read the original study information?
Does a listing mean the treatment is approved or proven to work?

No. A listing means the study is registered. It does not show that the treatment is safe, works, or is approved by a regulator.

How often is this information updated?

AzTrials copies changed records from ClinicalTrials.gov every night and reloads the whole registry every week. The sponsor last updated this record on 19 May 2026.

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