Clinical trials: Virtual Reality
Vestibular Diseases
Virtual Reality in Children With and Without Vestibular Deficits
Vestibular information is important in establishing a child's static and dynamic postural control. Any vestibular deficit can have major consequences on development, spatial cognition and quality of life.
- Trial name
- ReViCHILD (NCT04791748)
- Testing
- Vestibular tests, Virtual reality
- Where
- France
- Volunteers
- 140 people
- Sponsor
- Assistance Publique - Hôpitaux de Paris
Anxiety, GAD
Transcranial Direct Current Stimulation (tDCS) and Immersive Virtual Reality Meditation (IVRM) for the Treatment of Anxiety Disorders
The goal of this RCT is to evaluate the post-intervention (week 2) and 1-month post-intervention (week 6) of a 2-week intervention (12 sessions) of combined tDCS (a non-invasive brain stimulation method, with anodal stimulation…
- Trial name
- NCT07299916
- Testing
- tDCS +IVRM (Active stimulation)
- Where
- Hong Kong
- Volunteers
- 52 people
- Sponsor
- The University of Hong Kong
Symptom Cluster, Anxiety
Effect Of Virtual Reality Distraction on Symptom Control and Anxiety in Children With Leukemia
This study aim to evaluate the effect of virtual reality distraction on symptom management and anxiety in children aged 7-18 years with leukemia.
- Trial name
- VR-Ege (NCT05818748)
- Testing
- virtual reality
- Where
- 2 sites in Turkey (Türkiye)
- Volunteers
- 40 people
- Sponsor
- Dokuz Eylul University
Attention Deficit Hyperactivity Disorder
Artificial Intelligence Versus Virtual Reality Teaching for Children and Adolescents With ADHD
Attention-deficit/hyperactivity disorder (ADHD) is a common neurodevelopmental condition in children and adolescents and is often associated with difficulties in attention, behavior regulation, and executive functioning.
- Trial name
- NCT07392463
- Testing
- Artificial Intelligence-Assisted Teaching, Virtual Reality-Based Smart Classroom Teaching
- Where
- China
- Volunteers
- 90 people
- Sponsor
- Tongren Hongxin Kangxin Traditional Chinese Medicine Hospital, Guizhou Province
Trauma/Injury Problem
Virtual Reality Pain Control Orthopedic Trauma
The treatment of postoperative pain after severe trauma is poorly understood, and it can lead to chronic pain, opiate drug addiction and elevated health care costs.
- Trial name
- VROT (NCT02100163)
- Testing
- Virtual Reality Hypnosis, Audio Hypnosis, Standard treatment
- Where
- United States
- Volunteers
- 211 people
- Sponsor
- National Institute of General Medical Sciences (NIGMS)
Allergy
Effect of Virtual Reality Headsets on Fear Anxiety and Physiological Parameter in Skin Prick Test
The goal of this clinical trial is determine the effect of virtual reality headsets on pain, anxiety, fear and physiological parameters in children aged 4-7 years who undergoing skin prick test.
- Trial name
- NCT06401408
- Where
- Turkey (Türkiye)
- Volunteers
- 32 people, healthy volunteers welcome
- Sponsor
- TC Erciyes University
Autism Spectrum Disorder
Effect of Virtual Reality-based Training on Balance and Walking in Youth With Autism Spectrum Disorder
The goal of this clinical trial is to assess the effect of short-term (3 days/week for 2 weeks) Virtual Reality (VR) active video gaming intervention on static and dynamic balance, versus traditional balance training exercises…
- Trial name
- NCT06023563
- Testing
- Virtual reality active video gaming using Nintendo switch sports, Standard physical therapy balance exercises
- Where
- United States
- Volunteers
- 13 people
- Sponsor
- Indiana University
Conduct Disorder, Conduct Disorders in Children
Impact VR: An Emotion Recognition and Regulation Training Program for Youth With CD
Conduct disorder (CD) is one of the most prevalent childhood psychiatric disorders. Unfortunately, there are limited treatments available for CD.
- Conditions
- Conduct Disorder, Conduct Disorders in Children, Conduct Disorders in Adolescence, Callous-Unemotional Traits
- Trial name
- NCT06301516
- Testing
- Virtual Reality, Comparative Control
- Where
- United States
- Volunteers
- 220 people
- Sponsor
- Virginia Commonwealth University
Hemiplegic Cerebral Palsy
Effects of Plyometric Training Versus Virtual Reality Among Hemiplegic Cerebral Palsy
The purpose of this study is to compare the effects of plyometric training versus virtual reality on upper limb among hemiplegic cerebral palsy
- Trial name
- NCT05931640
- Testing
- Virtual Reality, Plyometric Training
- Where
- Pakistan
- Volunteers
- 28 people
- Sponsor
- Riphah International University
Home-based Programs, EzyGain
EMMVIES : Walking Training at Home in VIrtual Reality for Children With Chronic Illnesses Impacting Physical Health
Over the past 30 years, the prevalence of congenital or acquired chronic diseases in children has risen, affecting between 10 and 30% of them, or at least 100,000 children in France.
- Conditions
- Home-based Programs, EzyGain, AMY Treadmill, Cerebral Palsy
- Trial name
- EMMVIES (NCT07021638)
- Testing
- EMMVIES program
- Where
- France
- Volunteers
- 30 people
- Sponsor
- University Hospital, Angers
Adult Patients Managed in a Cardiac Critical Care Unit With a Pathology Requiring at Least One Potentially Painful and Anxiety-provoking Invasive Procedure
Reorganization Strategy to Optimize the Use of Virtual Reality
The benefits of virtual reality (VR) in managing pain and anxiety for critical care patients has never been demonstrated, even if a positive effect has been demonstrated in other populations of patients.
- Trial name
- S'OUVRIR (NCT07132710)
- Testing
- Semi-structured interviews
- Where
- France
- Volunteers
- 30 people
- Sponsor
- Hospices Civils de Lyon
Virtual Reality, Anesthesia, Local
Efficacy of VR Distraction During Local Anesthesia in Children
The aim of this study is to compare between active distraction (video game) and passive distraction (cartoon video) using a Virtual Reality ( VR ) device, in reducing injection pain and anxiety associated with local anesthesia in…
- Conditions
- Virtual Reality, Anesthesia, Local, Pain
- Trial name
- NCT05129943
- Testing
- active distraction, passive distraction
- Where
- Syria
- Volunteers
- 82 people, healthy volunteers welcome
- Sponsor
- Latakia University
Visual Field Defect, Peripheral
Virtual Reality Visual Field Testing as an Alternative in Childhood Eye Disease
The purpose of this study is to test a new way of measuring the peripheral vision (called a visual field test) using a device which can be worn as goggles rather than being a large instrument the patient must sit at.
- Trial name
- NCT05150197
- Testing
- VisuALL, Humphrey Visual Field
- Where
- United States
- Volunteers
- 1,000 people, healthy volunteers welcome
- Sponsor
- Duke University
Autism, Autism Spectrum Disorder
Static Balance in Children With Autism vs. Neurotypical Peers
The Virtual Reality Rehabilitation System (VRRS) is an innovative and sophisticated technology, aimed to generate immersive and interactive settings intended for therapeutic and evaluative objectives.
- Trial name
- NCT06152510
- Testing
- Virtual Reality Rehabilitation System
- Where
- Italy
- Volunteers
- 30 people, healthy volunteers welcome
- Sponsor
- Istituto per la Ricerca e l'Innovazione Biomedica
Virtual Rehabilitation
BTs Nirvana and Post-stroke Rehab
Purpose of the article: aim of the present study was to detect the differences between the presence or not of body shadows during a virtual reality (VR) training with BTS NIRVANA (BTsN).
- Trial name
- NCT03095560
- Testing
- NIRVANA
- Volunteers
- 20 people
- Sponsor
- IRCCS Centro Neurolesi Bonino Pulejo
Cerebral Palsy
Effect of Virtual Reality in Spider Cage on Gross Motor Performance and Balance in Children With Spastic Diplegia
This study will detect the effect of virtual reality in spider cage on gross motor performance and balance in children with spastic diplegia.
- Trial name
- NCT05740020
- Testing
- virtual reality glasses, The traditional exercise program
- Where
- Egypt
- Volunteers
- 30 people
- Sponsor
- Amr Mohsen Mohamed Abo Khatwa
Down Syndrome Immersive Physical Activity
Immersive Virtual Reality Program in Down Syndrome
The presented project aims to bring immersive technology to individuals with Down syndrome (DS) through the development of innovative proposals for acquiring skills and abilities, and enhancing their capabilities by combining the…
- Trial name
- IN DOWN (NCT07668908)
- Testing
- RVI_Experimental_Immersive Virtual Reality Exergame, RVI_ControGroup_Immersive Virtual Reality Exergame
- Where
- Spain
- Volunteers
- 20 people
- Sponsor
- University of Vigo
Anorexia Nervosa
Virtual Reality-Based Attention Bias Modification Training for Adolescents With Anorexia Nervosa
Anorexia Nervosa (AN) is considered one of the most severe subtypes of eating disorders (EDs), characterized by significant medical complications, high mortality rates, and high comorbidity with other disorders, such as anxiety…
- Trial name
- AN-VR-ABMT (NCT04786951)
- Testing
- Attentional Bias Modification Training, VR-based body exposure, Usual Care for Eating Disorders
- Where
- Spain
- Volunteers
- 75 people
- Sponsor
- University of Barcelona
Aminoglycoside Toxicity, Aminoglycoside-Induced Hearing Loss
Video Game Hearing Tests for Remote Monitoring of Ototoxicity
The reason for this clinical trial is to test different ways of carrying out hearing tests to be able to detect for hearing loss within the hospital and at home.
- Conditions
- Aminoglycoside Toxicity, Aminoglycoside-Induced Hearing Loss, Hearing Loss, Video Games
- Trial name
- VAROT (NCT05847556)
- Testing
- video game hearing tests, Audio-training
- Where
- 2 sites in United Kingdom
- Volunteers
- 140 people, healthy volunteers welcome
- Sponsor
- Imperial College London
Preoperative Anxiety
Effect of Virtual Tour of the Operating Theater on Fear and Anxiety of Preoperative Children
Experiences such as hospitalization, medical or surgical procedures are stressful, complex and threatening, especially for children and their families.
- Trial name
- NCT05401539
- Testing
- Cardboard VR
- Where
- Turkey (Türkiye)
- Volunteers
- 105 people, healthy volunteers welcome
- Sponsor
- Manisa Celal Bayar University