Clinical trials: Virtual Reality Physical Activity
Down Syndrome Immersive Physical Activity
Immersive Virtual Reality Program in Down Syndrome
The presented project aims to bring immersive technology to individuals with Down syndrome (DS) through the development of innovative proposals for acquiring skills and abilities, and enhancing their capabilities by combining the…
- Trial name
- IN DOWN (NCT07668908)
- Testing
- RVI_Experimental_Immersive Virtual Reality Exergame, RVI_ControGroup_Immersive Virtual Reality Exergame
- Where
- Spain
- Volunteers
- 20 people
- Sponsor
- University of Vigo
Distorted; Balance, Motor Deficit
Virtual Reality-Based Exercise in Cancer Patients
The aim of the present study is to evaluate an innovative virtual reality-based balance training intervention for improving clinically relevant motor performances (balance and gait) in cancer patients.
- Trial name
- NCT02165163
- Testing
- Balance Training
- Where
- United States
- Volunteers
- 20 people, healthy volunteers welcome
- Sponsor
- University of Arizona
Friedreich Ataxia
Digital Outcome Assessment Using AI Active Gaming and Motion Capture in Friedreich Ataxia
Friedreich ataxia (FA) is a rare, inherited condition that progressively affects balance, coordination, and walking. Clinical trials of new FA treatments rely largely on standard clinical rating scales, but these can be tiring…
- Trial name
- STEP-OUT FA (NCT07731971)
- Testing
- Laboratory validation session (VSimulator), Home-based active gaming assessment
- Where
- United Kingdom
- Volunteers
- 40 people, healthy volunteers welcome
- Sponsor
- University of Exeter
Down Syndrome, Aerobic Exercise
Effects of Aerobic-Based Virtual Reality Exercise Training and Traditional Aerobic Exercise Training on Physical Fitness, Functional Capacity and Cognitive Function in Individuals With Down Syndrome
This study aims to investigate the effectiveness of aerobic-based virtual reality exercise training and traditional aerobic exercise training on physical fitness, functional capacity, cognitive functions and quality of life in…
- Conditions
- Down Syndrome, Aerobic Exercise, Virtual Reality Based Therapy, Exergame
- Trial name
- NCT06617637
- Testing
- Aerobic Based Virtual Reality Exercise Training, Traditional Aerobic Exercise Training
- Where
- Turkey (Türkiye)
- Volunteers
- 44 people
- Sponsor
- Bezmialem Vakif University
Virtual Reality, Congenital Diaphragmatic Hernia
Virtual Reality and Congenital Diaphragmatic Hernia
The study has been designed to investigate the effect of 12 weeks of using virtual reality based exercises on pulmonary functions, exercise capacity, functional performance, and quality of life in children with…
- Conditions
- Virtual Reality, Congenital Diaphragmatic Hernia, Children
- Trial name
- NCT05612503
- Testing
- Traditional physical therapy program, Virtual reality-based exercises
- Where
- Saudi Arabia
- Volunteers
- 52 people
- Sponsor
- Qassim University
ALS (Amyotrophic Lateral Sclerosis)
Virtual Reality for Anxiety Management in Persons With Amyotrophic Lateral Sclerosis
Virtual Reality (VR) is gaining traction as a new and innovative leisure to augment healthcare services. Several benefits of the leisure experience, such as distraction and full sensory immersion, have demonstrated a potential to…
- Trial name
- VR ALS (NCT07473765)
- Testing
- Virtual Reality Guided Breathing Exercise
- Volunteers
- 60 people
- Sponsor
- Horizon Health Network
Spastic Hemiplegic Cerebral Palsy
Progressive Functional Strength Training in Unilateral Spastic Cerebral Palsy
This study is aimed to investigate effectiveness of progressive functional strength training protocol (functional squat system with virtual reality in leg press, plyometric exercises, exercises with Bosu ball \& heel-rise…
- Trial name
- NCT02460406
- Testing
- traditional physiotherapy, progressive functional strength training
- Where
- Turkey (Türkiye)
- Volunteers
- 43 people
- Sponsor
- Hacettepe University
Cerebral Palsy
Telehealth Virtual Reality Gaming on Cardiometabolic Health Among Youth With Cerebral Palsy
The primary purpose of this study is to examine the preliminary efficacy of 12-weeks of home-based exercise using consumer available virtual reality gaming technology, compared with a 12 week wait-list control group.
- Trial name
- NCT05336227
- Testing
- Virtual Reality Exergaming
- Where
- United States
- Volunteers
- 32 people, healthy volunteers welcome
- Sponsor
- University of Alabama at Birmingham
Spastic Cerebral Palsy
Video Based Games Exercise Training in Individuals With Cerebral Palsy
Cerebral palsy (CP) is a non-progressive neurological disorder characterized by a persistent decline in sensory, cognitive or especially gross and fine motor functions during infancy or early childhood.
- Trial name
- NCT06073743
- Testing
- Conventional Physiotherapy, Video Game Based Exercise Training
- Where
- Turkey (Türkiye)
- Volunteers
- 26 people
- Sponsor
- Abant Izzet Baysal University
Physical Activity, Body Image
THE EFFECTS OF GAME-BASED EXERCISE PROGRAMS
Studies comparing aerobic exercise with virtual reality or video game technologies to traditional games and classical exercise have been conducted in healthy adolescents, but no studies comparing virtual reality and video game…
- Conditions
- Physical Activity, Body Image, Exercise Perception, Balance
- Trial name
- NCT07660822
- Testing
- Conventional Physical Exercise Program, Xbox Console-Based Exercise Program, Virtual Reality-Based Exercise Program
- Where
- Turkey (Türkiye)
- Volunteers
- 48 people, healthy volunteers welcome
- Sponsor
- Gaziantep Islam Science and Technology University
Acute Pain, Anxiety
MOLI Technique and Virtual Reality Versus Conventional Venipuncture for Pain and Anxiety in Children
Venipuncture is one of the most frequent and distressing invasive procedures in paediatric care. Both immersive virtual reality (VR) and structured breathing-based active distraction have been proposed as effective…
- Conditions
- Acute Pain, Anxiety, Pain, Procedural, Phlebotomy
- Trial name
- MOLIVeR (NCT07878117)
- Testing
- Conventional venipuncture technique, MOLI technique, Meta Quest 3 with Fruit Ninja VR
- Where
- Spain
- Volunteers
- 201 people
- Sponsor
- José Luis Cobo Sánchez
Scoliosis Idiopathic Adolescent, Body Image
Body Awareness in Adolescent Idiopatic Scoliosis
Scoliosis is a three-dimensional deformity of the spine, and Adolescent Idiopathic Scoliosis (AIS) is the most common subtype of scoliosis.
- Trial name
- NCT06118814
- Testing
- Body Awareness Therapy Exercise, Virtual Reality Exercise, Core Stability Exercise
- Where
- Turkey (Türkiye)
- Volunteers
- 40 people
- Sponsor
- Hitit University
Obesity and Obesity-related Medical Conditions, Menstrual Pain
Quality of Life Variations Among Adolescent Females Following Virtual Reality Games Approach
to compare the effects of virtual reality games, aerobic exercise, and dietary modifications on Quality of Life among adolescent females.
- Conditions
- Obesity and Obesity-related Medical Conditions, Menstrual Pain, Adolescent Obesity, Body Fat Composition
- Trial name
- NCT06604429
- Testing
- Aerobic exercise, Diet Advice, Virtual reality exercise
- Where
- 3 sites in Egypt
- Volunteers
- 100 people
- Sponsor
- Mina Atef Georgui Elias
Burns
Virtual Reality on Pain and Range of Motion on Burn
The Purpose of the study is to determine the effect of virtual reality exercise on pain and shoulder range of motion in pediatrics with 2nd-degree anterior shoulder burn injuries.
- Trial name
- NCT05352711
- Testing
- active assisted exercise and with fully immersive Head-Mounted Display virtual reality ( Oculus Quest virtual reality (VR) headset with hand con, active assisted range of motion exercise
- Where
- Egypt
- Volunteers
- 60 people
- Sponsor
- Cairo University
Sedentary Behaviors, Physical Inactivity
Effects of Virtual Reality and Traditional Exercise on Cognitive and Physical Performance in Sedentary Adults
This study aimed to compare the effects of virtual reality (VR)-based exercise and traditional exercise methods on selected physiological and cognitive parameters in sedentary individuals.
- Trial name
- VR-TRAD-EX (NCT07567144)
- Testing
- Virtual Reality Exercise Training, Traditional Exercise Training
- Where
- Turkey (Türkiye)
- Volunteers
- 33 people, healthy volunteers welcome
- Sponsor
- Recep Tayyip Erdogan University
Overweight With Comorbidity, Obesity
Effects of Interactive Video Game Cycling on Obese Adolescent Health
Exercise is an important component in the treatment of of child obesity and associated medical conditions. However, one of the strongest predictors of non-compliance from exercise programs in obese youth is lack of enjoyment…
- Trial name
- NCT00983970
- Testing
- Interactive video game cycling, Cycling to Music
- Where
- Canada
- Volunteers
- 30 people
- Sponsor
- Children's Hospital of Eastern Ontario
Cerebral Palsy (CP)
Neuromuscular Electrical Stimulation and Leap Motion-Based Exercises in Cerebral Palsy
Cerebral palsy (CP) is a group of disorders resulting from a permanent but non-progressive lesion in the developing brain, which affects the development of movement and posture and may lead to activity limitations.
- Trial name
- NCT07311018
- Testing
- Leap Motion-Based Exercise Program, NMES, Conventional Exercise Program
- Where
- Turkey (Türkiye)
- Volunteers
- 30 people
- Sponsor
- Medipol University
Obese Children and Adolescents, Adolescent Obesity
Response of Lipid Profile to Virtual Reality Games Versus Moderate Aerobic Exercise Training in Children With Obesity
This trial is aiming to study the effect of virtual reality video gaming in comparison with moderate intensity aerobic exercises on lipid profile in children with Obesity
- Conditions
- Obese Children and Adolescents, Adolescent Obesity, Obesity, Body Mass Index
- Trial name
- NCT07073651
- Testing
- Moderate Intensity Aerobic Exercise, Dietary Advices, Virtual reality games exercise
- Where
- 2 sites in Egypt
- Volunteers
- 120 people
- Sponsor
- Badr University
Child, Only
Use of Virtual Reality in Children Undergoing Surgery
Aim: Early mobilization and exercise after surgery are very important to reduce the impact on lung function. The aim of this study was to compare the effects of early mobilization with virtual reality and conservative…
- Trial name
- NCT06882382
- Testing
- conventional physiotherapy, Virtual reality
- Where
- Turkey (Türkiye)
- Volunteers
- 27 people
- Sponsor
- Mustafa Kemal University
Virtual Reality Based Therapy, Ankle Dorsiflexion
Investigation of the Effect of Virtual Reality Assisted Exercise Program on Physical Parameters in Hockey Players
This single-blind randomized controlled trial investigates the effects of a virtual reality-assisted exercise program added to routine hockey training on balance, functional ankle dorsiflexion, agility, and shooting performance…
- Conditions
- Virtual Reality Based Therapy, Ankle Dorsiflexion, Motor Learning, Agility
- Trial name
- VRHOCKEY (NCT07379346)
- Testing
- Nintendo Wii Balance Board Exergaming
- Where
- Turkey (Türkiye)
- Volunteers
- 30 people, healthy volunteers welcome
- Sponsor
- Hitit University