Clinical trials: Virtual Reality
Cerebral Palsy, Spastic
Individualized Virtual Reality in the Upper Extremity Rehabilitation of Hemiparetic Cerebral Palsy
This study aimed to investigate the effect of individualized virtual reality therapy on upper extremity functions of children with hemiparetic cerebral palsy.
- Trial name
- NCT04630678
- Testing
- Virtual Reality Therapy, Conventional Physiotherapy, Activity Training
- Where
- Turkey (Türkiye)
- Volunteers
- 40 people
- Sponsor
- Hacettepe University
Laparoscopic Proficiency
The FEEDBACK Trial, a Randomized Controlled Trial
With a worldwide proliferation of simulation centers, it is essential to explore the optimal setting for laparoscopic training and investigate different learning approaches, e.g. a self-directed approach.
- Trial name
- Feedback (NCT01497782)
- Testing
- Instructor feedback
- Where
- Denmark
- Volunteers
- 99 people, healthy volunteers welcome
- Sponsor
- Copenhagen University Hospital, Rigshospitalet
Breast Feeding
Breastfeeding Consultant Training in the Metvaverse Universe
Although breastfeeding is an important and natural process in infant development, mothers may fail to manage the process. Nurses, who have an important place in helping to physically initiate and maintain breastfeeding, provide…
- Trial name
- NCT06267157
- Testing
- virtual reality training, theoretical breastfeeding training
- Where
- Turkey (Türkiye)
- Volunteers
- 22 people, healthy volunteers welcome
- Sponsor
- Gulhane School of Medicine
Cancer
A Phase II Randomized Controlled Trial to Determine the Efficacy of an auGmented reAlity gaMe in pediatrIc caNcer Patients Who Are Opioid Tolerant Users Undergoing Surgery to Reduce Post-operative Opioid Use
Tto learn if playing an augmented reality game called SpellBound can reduce pain and the need for opioids in young patients following surgery.
- Trial name
- NCT05589857
- Testing
- IPAD, Augmented Reality
- Where
- United States
- Sponsor
- M.D. Anderson Cancer Center
ADHD - Combined Type, ADHD Predominantly Inattentive Type
NeuroTrainer Cognitive Training For Academic Focus
This clinical trial aims to evaluate the feasibility and efficacy of NeuroTrainer cognitive training in improving attentional and executive control functions in students with and without attention-related difficulties.
- Conditions
- ADHD - Combined Type, ADHD Predominantly Inattentive Type, ADHD, Predominantly Hyperactive - Impulsive
- Trial name
- NCT06512974
- Testing
- NeuroTrainer
- Where
- 3 sites in United States
- Volunteers
- 155 people, healthy volunteers welcome
- Sponsor
- NeuroTrainer
Burn, Hydrotherapy
Virtual Reality, Pain, Clinical Outcomes, Hydrotherapy, Children, Burn
This study aims to evaluate the effect of virtual reality on pain and clinical outcomes during hydrotherapy for children with burn.
- Trial name
- NCT06160518
- Testing
- Virtual reality
- Where
- Egypt
- Volunteers
- 60 people
- Sponsor
- Matrouh University
Global Developmental Delay
Virtual Reality and Neuropsychiatric Rehabilitation in Patients With Global Developmental Delay.
Global Developmental Delay is a disorder characterized by failure achievement of expected milestones in different areas of psychomotor development before 5 years of age.
- Trial name
- NCT05879952
- Testing
- TAU + BTsN session, TAU
- Where
- Italy
- Volunteers
- 100 people
- Sponsor
- IRCCS Centro Neurolesi Bonino Pulejo
Dental Anxiety
The Use of Virtual Reality Goggles
The purpose of this research study is to evaluate the effectiveness of virtual-reality audio-visual distraction goggles on pain and behavior scores in a population of 8-12 year old dental patients receiving routine dental care in…
- Trial name
- NCT03486717
- Testing
- Virtual reality goggles
- Where
- United States
- Volunteers
- 7 people, healthy volunteers welcome
- Sponsor
- Casey Goetz
Fractures, Bone
Virtual Reality During Pediatric Cast Removal
This study is a randomized control trial of Virtual Reality during cast removal procedures at a pediatric tertiary care center.
- Trial name
- NCT03903510
- Testing
- Virtual Reality (VR)
- Where
- United States
- Volunteers
- 184 people
- Sponsor
- Gillette Children's Specialty Healthcare
Youth
A VR Intervention for Promoting Prosocial Behavior and Well-being in Youth
The objective of the present project is to develop a gamified prosocial VR intervention for youth transitioning from secondary to tertiary education, and to test the effectiveness of the gamified prosocial VR intervention for…
- Trial name
- NCT06454851
- Testing
- Prosocial VR intervention, No intervention
- Volunteers
- 160 people, healthy volunteers welcome
- Sponsor
- The Hong Kong Polytechnic University
Cerebral Palsy
Virtual Reality vs Functional Strength Training in Children With Cerebral Palsy
Virtual reality (VR) has shown to be effective to improve arm function in children with cerebral palsy (CP). Recently, functional strength training (FST) starts to show to improve arm function in patients with stroke but has not…
- Trial name
- NCT05494905
- Testing
- VR, FST
- Where
- United States
- Volunteers
- 8 people
- Sponsor
- Georgia State University
Childhood Overweight and Obesity Immersive Physical Activity
Immersive Physical Activity Program for Overweight Schoolchildren
Childhood overweight and obesity are major public health concerns associated with increased cardiometabolic risk and reduced quality of life.
- Trial name
- PEESO (NCT07681856)
- Testing
- RVI_Experimental_Immersive Virtual Reality Exergame Program, RVI_ControGroup_Immersive Virtual Reality Exergame Program
- Where
- Spain
- Volunteers
- 36 people
- Sponsor
- University of Vigo
Cerebral Palsy
Balance Control in Children With Cerebral Palsy
The purpose of this study is to investigate how sensory information processing affects balance ability in children with cerebral palsy (CP).
- Trial name
- NCT02456376
- Testing
- Sensory Integration Testing, SR stimulation & Sensory integration testing
- Where
- 2 sites in United States
- Volunteers
- 20 people, healthy volunteers welcome
- Sponsor
- Temple University
Amblyopia
Luminopia One Amblyopia Vision Improvement Study
The objective of the study is to demonstrate the safety and efficacy of Luminopia One in amblyopia patients with amblyopia associated with anisometropia and/or with mild strabismus.
- Trial name
- NCT03608150
- Testing
- Luminopia One, Refractive Correction
- Where
- 22 sites in United States
- Volunteers
- 117 people
- Sponsor
- Luminopia
Pain, Acute, Anxiety Acute
Effect Of Virtual Reality Glasses Used During Splint Application On Children's Pain And Anxiety Levels.
The study in order to evaluate the effect of virtual reality glasses during splint in children on pain and anxiety due to the procedure.
- Conditions
- Pain, Acute, Anxiety Acute, Fractures, Bone
- Trial name
- NCT05281133
- Testing
- The group using virtual reality glasses
- Where
- Turkey (Türkiye)
- Volunteers
- 80 people
- Sponsor
- Karabuk University
Virtual Reality, Pain, Acute
Virtual Reality on Pain, Fear, and Emotional Appearance During Phlebotomy in Pediatric Hematology and Oncology Patients
In this study, the effect of virtual reality, which is one of the pain relief methods, on the pain, fear and emotional appearance associated with the procedure, was evaluated in children aged 4-12 years who will undergo…
- Conditions
- Virtual Reality, Pain, Acute, Pediatric Cancer
- Trial name
- VR-PHO (NCT05675358)
- Testing
- Virtual Reality
- Where
- 2 sites in Turkey (Türkiye)
- Volunteers
- 69 people
- Sponsor
- Dokuz Eylul University
Parkinson Disease
Development of Digital Diagnostic Devices for Parkinson's Disease
In this project, ocular motor, pupil and gait data in people with Parkinson's disease (PD) will be collected in order to develop machine learning models for the diagnosis and monitoring of PD.
- Trial name
- NCT06663826
- Testing
- oculomotor and pupillary function assessment
- Where
- Switzerland
- Volunteers
- 116 people
- Sponsor
- machineMD AG
Spastic Cerebral Palsy
Video Based Games Exercise Training in Individuals With Cerebral Palsy
Cerebral palsy (CP) is a non-progressive neurological disorder characterized by a persistent decline in sensory, cognitive or especially gross and fine motor functions during infancy or early childhood.
- Trial name
- NCT06073743
- Testing
- Conventional Physiotherapy, Video Game Based Exercise Training
- Where
- Turkey (Türkiye)
- Volunteers
- 26 people
- Sponsor
- Abant Izzet Baysal University
Stress Reaction; Acute
Racial Discrimination and Stress Response
The goal of this study is to learn about whether ethnic minority adolescents' racial discrimination experience is related to dysregulated biological responses to subtle racism, and how the relationship may be attenuated or…
- Trial name
- NCT05820659
- Testing
- peer rejection task, conversation about peer rejection, and impossible puzzle task
- Where
- United States
- Volunteers
- 178 people, healthy volunteers welcome
- Sponsor
- Western Kentucky University
Virtual Reality Based Therapy, Ankle Dorsiflexion
Investigation of the Effect of Virtual Reality Assisted Exercise Program on Physical Parameters in Hockey Players
This single-blind randomized controlled trial investigates the effects of a virtual reality-assisted exercise program added to routine hockey training on balance, functional ankle dorsiflexion, agility, and shooting performance…
- Conditions
- Virtual Reality Based Therapy, Ankle Dorsiflexion, Motor Learning, Agility
- Trial name
- VRHOCKEY (NCT07379346)
- Testing
- Nintendo Wii Balance Board Exergaming
- Where
- Turkey (Türkiye)
- Volunteers
- 30 people, healthy volunteers welcome
- Sponsor
- Hitit University