Clinical trials: Passive Virtual Reality
Virtual Reality, Immersive Virtual Reality
Immersive Versus Passive Virtual Reality on Upper Limb Pain and Range of Motion in Pediatric Burn
The purpose of the present study was to declare the difference between using immersive virtual reality vs passive virtual reality on pain management and improvement of ROM post physiotherapy exercise and mobilization sessions in…
- Conditions
- Virtual Reality, Immersive Virtual Reality, Pediatric Burn, Passive Virtual Reality
- Trial name
- NCT06612892
- Testing
- Virtual reality games in immersive VR modality, Virtual reality show in passive VR modality:, traditional physiotherapy
- Where
- Egypt
- Volunteers
- 60 people
- Sponsor
- Cairo University
Pain, Anxiety
Impact of Passive VR Versus Active VR on Heat Pain Thresholds and Pressure Pain Thresholds
This is a prospective, crossover study of healthy participants evaluating the impact of passive vs. active virtual reality (VR) games on heat pain threshold (HPT) and pressure pain threshold (PPT).
- Trial name
- NCT05836649
- Testing
- Oculus Go headset without active intervention, Oculus Go headset with active intervention, Oculus Go headset without immersive virtual reality experience
- Where
- United States
- Volunteers
- 265 people, healthy volunteers welcome
- Sponsor
- Stanford University
TBI Traumatic Brain Injury, CVA (Cerebrovascular Accident)
Efficacy and Safety of 6Degrees MyMove Interactive Virtual Reality Compared to Passive Virtual Reality in Subacute Stroke and Traumatic Brain Injury Rehabilitation: A Randomized Controlled Trial
Stroke and traumatic brain injury frequently result in persistent upper and lower limb motor impairment. While conventional rehabilitation improves outcomes, patient adherence and training intensity remain limiting factors.
- Trial name
- NCT07441798
- Testing
- MyMove/VR system, Passive VR
- Where
- Israel
- Volunteers
- 60 people
- Sponsor
- Reuth Rehabilitation Hospital
Palliative Care
Pilot Study Evaluating the Therapeutic Effects of Passive Exposure Virtual Reality on Pain, Anxiety, Fatigue, and Well-being in Patients With Complex Palliative Care Needs.
The EPURAVAS "Pilot Study Using Augmented and Virtual Reality to Ease Suffering in Palliative Care" study is designed to investigate a non-medication treatment for complex symptoms in palliative care.
- Trial name
- EPURAVAS (NCT07214090)
- Testing
- Transparent Augmented Reality with Real-World Video Feed Overlay (RVAT), Passive Multisensory Virtual Reality Immersion via Head-Mounted Display (RVEP)
- Volunteers
- 40 people
- Sponsor
- University Hospital, Strasbourg, France
Pain, Anxiety
Active vs. Passive VR During Office-based ENT Procedures
The purpose of this research is to evaluate whether active virtual reality reduces pain and anxiety more effectively than passive virtual reality during office-based ENT procedures.
- Conditions
- Pain, Anxiety, Chronic Rhinosinusitis (CRS), Nasal Obstruction
- Trial name
- NCT07599826
- Testing
- Passive virtual reality headset or goggles, Active virtual reality headset or goggles
- Where
- United States
- Volunteers
- 132 people
- Sponsor
- Cedars-Sinai Medical Center
Passive-Aggressive Personality Disorder
Use of Biofeedback and Virtual Reality as Facilitators of Emotional Recognition in the Treatment of Aggressive Outbursts
The methodology will be applied for the treatment of aggressive episodes. Many people show this kind of behavior associated with several psychological disorders like austistic spectrum disorder (ASD).
- Trial name
- BReTIA (NCT05748808)
- Testing
- Use of biofeedback and virtual reality in the treatment of aggressive outbursts
- Where
- Spain
- Volunteers
- 60 people
- Sponsor
- University of Seville
Burns, Wound Care
Comparison of Virtual Reality and Passive Distraction on Burn Wound Care Pain in Adolescents
Relief of severe burn wound care pain may require both medications to relieve pain and non-medication interventions,such as distraction. Little is known about distraction's effectiveness.
- Conditions
- Burns, Wound Care, Pain
- Trial name
- NCT01812655
- Testing
- Virtual Reality, Passive Distraction
- Where
- United States
- Volunteers
- 30 people
- Sponsor
- University of Arkansas
Virtual Reality, Pain
Virtual Reality vs Passive Distraction for Pain Management
Background: Outpatient pediatric orthopedic procedures such as percutaneous pins removal and sutures are considered painful and generate significant stress and anxiety in children.
- Conditions
- Virtual Reality, Pain, Pain Perception, Pain Management
- Trial name
- NCT03680625
- Testing
- Passive Distraction, Virtual Reality Distraction
- Where
- 3 sites in Canada
- Volunteers
- 188 people
- Sponsor
- St. Justine's Hospital
Virtual Reality, Anesthesia, Local
Efficacy of VR Distraction During Local Anesthesia in Children
The aim of this study is to compare between active distraction (video game) and passive distraction (cartoon video) using a Virtual Reality ( VR ) device, in reducing injection pain and anxiety associated with local anesthesia in…
- Conditions
- Virtual Reality, Anesthesia, Local, Pain
- Trial name
- NCT05129943
- Testing
- active distraction, passive distraction
- Where
- Syria
- Volunteers
- 82 people, healthy volunteers welcome
- Sponsor
- Latakia University
Pain, Burns
VR for Pediatric Burn Dressing Changes
This study evaluated a smart phone virtual reality (VR) to manage pediatric burn dressing pain. A randomized controlled trial was conducted among 90 patients (6-17 years).
- Trial name
- NCT04544631
- Testing
- Virtual reality game as adjunctive pain management tool
- Volunteers
- 90 people
- Sponsor
- Nationwide Children's Hospital
Total Knee Arthroplasty
Virtual Reality During Passive Motion After Knee Surgery
The purpose of this study is to investigate the effects of virtual reality on pain, anxiety, and comfort during continuous passive motion following total knee arthroplasty
- Trial name
- NCT07177573
- Testing
- Virtual Reality
- Where
- Turkey (Türkiye)
- Volunteers
- 102 people
- Sponsor
- Manisa Celal Bayar University