Clinical trials: Serious Games
Physical Activity, Serious Game
BOOSTH: Serious Gaming in Combination With Physical Activity Promotion
Physical inactivity is considered to be one of the ten principal risk factors for death worldwide. Children need to perform one hour of daily moderate-to-vigorous intensity physical activity whereof at least twice a week these…
- Conditions
- Physical Activity, Serious Game, Childhood Obesity, Overweight and Obesity
- Trial name
- NCT03435575
- Testing
- Boosth
- Where
- Netherlands
- Volunteers
- 52 people
- Sponsor
- Maastricht University Medical Center
Solid Organ Transplant
Feeding the Flame, One Day at a Time: Design and Acceptability of a Serious Game to Support Medication Adherence and Education for Pediatric Solid Organ Transplant Patients
Children and teenagers who receive a solid organ transplant (such as a kidney, liver, or heart) must take medications every day to keep their new organ healthy.
- Trial name
- Mystic Wizard (NCT07609303)
- Testing
- Mystic Wizard
- Where
- United States
- Volunteers
- 15 people
- Sponsor
- Stanford University
Cerebral Palsy (CP)
Non-Immersive Virtual Reality for Gait and Balance Training in Children With Cerebral Palsy
The goal of this clinical trial is to evaluate the feasibility and user satisfaction of a non-immersive VR rehabilitation system, i.e.
- Trial name
- Rehametrics-CP (NCT07612332)
- Testing
- non inmersive VR System
- Where
- Peru
- Volunteers
- 10 people
- Sponsor
- Universidad Nacional de San Agustin de Arequipa
Cerebral Palsy, Gait Disorders, Neurologic
Feedback in Augmented Reality to Control of Gait Parameters in Children With Cerebral Palsy
Cerebral palsy (CP) describes a group of permanent disorders of the development of movement and posture, causing activity limitation, that are attributed to non progressive disturbances that occurred in the developing fetal or…
- Conditions
- Cerebral Palsy, Gait Disorders, Neurologic, Feedback, Psychological
- Trial name
- BestOf_ARRoW (NCT04460833)
- Testing
- Feedback modalities given through an augmented reality headset
- Where
- France
- Volunteers
- 30 people
- Sponsor
- Fondation Ellen Poidatz
Developmental Language Disorders, Developmental Articulation Disorder
Smart Computing Models, Sensors, and Early Diagnostic Speech and Language Deficiencies Indicators in Child Communication
This clinical trial aims to justify a protocol for designing and developing an automated decision-making system to support and enhance screening and early detection procedures for developmental speech/language difficulties in…
- Conditions
- Developmental Language Disorders, Developmental Articulation Disorder, Speech Disorder, Neurodevelopmental Disorder (Diagnosis)
- Trial name
- SmartSpeech (NCT06633874)
- Testing
- TD Playing the Serious Game APSOU, Non-TD Playing Serious Game
- Where
- Greece
- Volunteers
- 520 people, healthy volunteers welcome
- Sponsor
- University of Ioannina
Simulation
Serious Game Versus Traditional Teaching to Improve Clinical Reasoning Skills
Detection of patient deterioration is a major healthcare problem. Indeed, acute clinical deterioration of the patient is often preceded by changes of several physiological parameters within 6 to 24h before the event occurs.
- Trial name
- NCT03428269
- Testing
- simulation by gaming (LabForGames Warning), traditional education
- Where
- 4 sites in France
- Volunteers
- 146 people
- Sponsor
- Université Paris-Sud
Cardiopulmonary Resuscitation, Simulation Training
Comparing Basic Life Support Performance With Serious Game Based Module and Simulation Based Hands on Training
The aim of this study is creating this platform and investigating whether performance evaluation of BLS trainings would be more objective compared to conventional OSCE (Objective Structured Clinical Examination) exams, if these…
- Trial name
- NCT04533893
- Testing
- Medical simulator (3B Scientific Lilly Pro) and Platform combining simulator sensor data with OSCE scores
- Where
- Turkey (Türkiye)
- Volunteers
- 25 people, healthy volunteers welcome
- Sponsor
- Acibadem University
Depression, Anxiety
ACTing Minds: An ACT-based Videogame for Mental Health
The goal of this clinical trial is to test whether a single-session Acceptance and Commitment Therapy (ACT) videogame (ACTing Minds) improves psychological flexibility and mental health in adults who report mild to moderate…
- Conditions
- Depression, Anxiety, Stress (Psychology), Psychological Flexibility
- Trial name
- ACTingMindsRCT (NCT07272096)
- Testing
- ACTing Minds (ACT videogame), Monument Valley (mobile; neutral control)
- Where
- United Kingdom
- Volunteers
- 302 people, healthy volunteers welcome
- Sponsor
- Swansea University
Obesity, Child
Kids Obesity Prevention Program Part 2
Obesity and its associated comorbidities are becoming a key and rapidly growing public health problem. The cause of obesity is an imbalance between energy intake and energy expenditure in favor of the former.
- Trial name
- KOP-2 (NCT02942823)
- Testing
- The serious game "KOP"
- Volunteers
- 46 people, healthy volunteers welcome
- Sponsor
- University Hospital Tuebingen
Advance Care Planning
EFFECTIVENESS: Hopewell Hospitalist: A Video Game Intervention to Increase Advance Care Planning by Hospitalists
Hopewell Hospitalist is a theory-based adventure video game designed to increase the likelihood that a physician will engage in an advance care planning (ACP) conversation with a patient over the age of 65.
- Trial name
- NCT04881968
- Testing
- Hopewell Hospitalist Video Game
- Where
- United States
- Volunteers
- 1,261 people, healthy volunteers welcome
- Sponsor
- Dartmouth-Hitchcock Medical Center
Spinal Cord Injury, Spinal Cord Involvement
Clinical Trial of a Serious Game for Individuals With SCI/D
This study will evaluate the efficacy of a newly developed serious game, SCI HARD, to enhance self-management skills, self-reported health behaviors, and quality of life among adolescents and young adults with spinal cord injury…
- Conditions
- Spinal Cord Injury, Spinal Cord Involvement, Spina Bifida, Transverse Myelitis
- Trial name
- NCT02341950
- Testing
- SCI Hard
- Where
- United States
- Volunteers
- 184 people
- Sponsor
- University of Michigan
Education, Medical
The Gaming for Medical Education Research (G4MER) Program
The "G4MER" Program aims to investigate whether serious games add value to medical education in comparison to an online learning package or clinical practice guidelines.
- Trial name
- G4MER (NCT03666468)
- Testing
- PlayMed, Online Package, Paper Guidelines
- Where
- Australia
- Volunteers
- 264 people, healthy volunteers welcome
- Sponsor
- The University of New South Wales
Autism Spectrum Disorder
e-GOLIAH in Autistic Spectrum Disorders
Randomized open-label study comparing children aged 3 to 6 years with autism and normal cognitive development or mild cognitive impairment receiving the usual treatment plus intensive use of eGOLIAH (experimental group) with…
- Trial name
- e-GOLIAH-ECO (NCT05271955)
- Testing
- "e-GOLIAH", Usual care
- Where
- 12 sites in France
- Volunteers
- 150 people
- Sponsor
- Assistance Publique - Hôpitaux de Paris
Surgical Stoma, Nursing
Serious Game On Stoma Care Education For Nursing Students
Today, rapidly developing technology needs to be integrated into teaching environments and reconstructed teaching environments. When virtual reality applications, which are among the popular and innovative technologies, are…
- Conditions
- Surgical Stoma, Nursing, Video Games
- Trial name
- NCT05332535
- Testing
- serious game based web application education
- Where
- Turkey (Türkiye)
- Volunteers
- 94 people, healthy volunteers welcome
- Sponsor
- Gümüşhane Universıty
Patients With Parkinson's Disease
Medico-economic Evaluation Rehabilitation by Serious Games at Home for the Management of Patients With Parkinson's Disease Suffering From Gait and Balance Disorders
This is a multi-center, randomized, open-label, multi-center, randomized controlled study of 80 Parkinson's disease patients with gait and balance disorders in which 40 patients will be treated with serious games, in addition to…
- Trial name
- PARKGAME_ECO (NCT04720365)
- Testing
- play-based rehabilitaion
- Where
- 4 sites in France
- Volunteers
- 80 people
- Sponsor
- University Hospital, Rouen
Serious Games, Psychological Flow
Flow Regulation in Medical Serious Games
The goal of this study is to access the effect of facilitation on amount of psychological Flow generated in medical students playing a medical serious game.
- Conditions
- Serious Games, Psychological Flow, Diabetes Mellitus
- Trial name
- NCT05637749
- Testing
- Medical serious game intervention (educational)
- Where
- Singapore
- Volunteers
- 53 people, healthy volunteers welcome
- Sponsor
- Nanyang Technological University
Dental Education, Serious Games
Effectiveness of D'Antibiotika Academy Board Game for Dental Education
The goal of this clinical trial study is to evaluate the effectiveness of a board game-based serious game as a learning strategy to improve knowledge and study motivation on antibiotics and bacteria topics in undergraduate dental…
- Conditions
- Dental Education, Serious Games, Dental Education and Teaching Learning Processes
- Trial name
- NCT07484880
- Testing
- D'Antibiotika Academy Board Game, Handout
- Where
- Indonesia
- Volunteers
- 101 people, healthy volunteers welcome
- Sponsor
- Universitas Indonesia
Remote Cognitive Training, Alzheimer Disease
Remote Technologies in Early Stages of Alzheimer's Disease
The investigators are adapting a tablet-based cognitive training program for Alzheimer's disease (AD) by focusing on specific cognitive components.
- Conditions
- Remote Cognitive Training, Alzheimer Disease, Mild Cognitive Impairment, Old Age; Dementia
- Trial name
- NCT07521865
- Testing
- App-based cognitive training
- Where
- Switzerland
- Volunteers
- 52 people, healthy volunteers welcome
- Sponsor
- University of Bern
Schizophrenia
The Effect of Game-Based Intervention on the Cognition of Schizophrenia Patients
Schizophrenia is a common and severe mental disorder that imposes a significant burden on patients. Cognitive impairment can be regarded as one of the core symptoms of schizophrenia, which is prevalent among patients with…
- Trial name
- NCT07557381
- Testing
- Somatic Serious Games
- Where
- China
- Volunteers
- 84 people
- Sponsor
- Shanghai Mental Health Center
Surgery
Perioperative Preparation Application Developed for Children and Parents
Approaches to increase the compliance of children and parents in daily surgical interventions in children are limited. The primary aim of this study is to evaluate the clinical usability of the Paediatric Perioperative…
- Trial name
- Perioperative (NCT07062835)
- Testing
- Perioperative Paediatric Application, Control
- Where
- Turkey (Türkiye)
- Volunteers
- 194 people
- Sponsor
- Dilek Kucuk Alemdar