Clinical trials: Video Game
Experimental Video Games, Behavioral Assessment
Gamified Digital Intervention to Enhance the Efficacy of Exposure Therapy for OCD
Aim 1 - Clinically analyze the game Militant of the Maze (MoM) as a vehicle for Exposure Theory, including, play, observation, and feedback from five clinicians.
- Trial name
- NCT05850312
- Testing
- Gamified Digital Intervention - Feasibility Analysis on MoM, Gamified Digital Intervention
- Volunteers
- 10 people, healthy volunteers welcome
- Sponsor
- Idaho State University
Ulcerative Colitis, Crohn Disease
Influence of Aerobic Exercise Training (AET) on Inflammatory Bowel Disease (IBD) in Children and Adolescents
The purpose of this study is to determine if aerobic exercise training can serve as comprehensive palliative care, whereby enhancing cardiovascular fitness, mitigating depressive symptoms and augmenting sleep while bolstering…
- Conditions
- Ulcerative Colitis, Crohn Disease, Depression, Sleep
- Trial name
- Ex-CED (NCT02264275)
- Testing
- Aerobic Exercise Training
- Where
- 3 sites in Switzerland
- Volunteers
- 60 people, healthy volunteers welcome
- Sponsor
- University of Basel
Alcohol Drinking, Self Efficacy
ChangeGradients: Promoting Adolescent Health Behavior Change
As most adolescents visit a healthcare provider once a year, health behavior change interventions linked to clinic-based health information technologies hold significant promise for improving healthcare quality and subsequent…
- Conditions
- Alcohol Drinking, Self Efficacy, Adolescent Behavior, Risk-Taking
- Trial name
- NCT04110756
- Testing
- ChangeGradients
- Where
- United States
- Volunteers
- 200 people, healthy volunteers welcome
- Sponsor
- University of California, San Francisco
Body Image
The Impact of Playing Super U on Pre-adolescents' Body Image
Body image concerns can have serious physical and psychological consequences on young people, including anxiety, depression, risk taking behaviours, eating disorders and suicidal ideation.
- Trial name
- NCT05669053
- Testing
- Super U Story intervention, Alternative Roblox game, Online word search
- Where
- United Kingdom
- Volunteers
- 2,941 people, healthy volunteers welcome
- Sponsor
- University of the West of England
Cardiovascular Disease, Obesity
STEP AND GO: A Study of Technology-based Exercise Promotion
The purpose of the study is to test an intervention that uses a mobile game to encourage increased physical activity among adults.
- Conditions
- Cardiovascular Disease, Obesity, Cancer, Diabetes
- Trial name
- NCT01953224
- Testing
- Game-based intervention, Smartphone
- Where
- United States
- Volunteers
- 40 people, healthy volunteers welcome
- Sponsor
- The University of Texas Medical Branch, Galveston
Video Games, Students
The Effect of the Game on Students' Intramuscular Injection Skills
Today, error rates increase in intramuscular (IM) drug administrations, which are frequently applied in clinical settings, due to many factors such as the increase in the number of students in nursing education, the low number of…
- Conditions
- Video Games, Students, Nursing, Infections
- Trial name
- NCT05963269
- Testing
- Computer assisted intramuscular learning game
- Where
- Turkey (Türkiye)
- Volunteers
- 60 people, healthy volunteers welcome
- Sponsor
- Maltepe University
Dietary Habits, Nutrition Knowledge
The Impact of a Health Video Game on User-Game Engagement and Dietary Choices
Pediatric obesity is one of the most serious public health challenges of the 21st century. It is a serious problem that is expected to create lifelong health challenges and potentially overwhelm the ability of healthcare…
- Trial name
- NCT04156919
- Testing
- fooya!™, WordSearch
- Where
- Botswana
- Volunteers
- 89 people, healthy volunteers welcome
- Sponsor
- Oteng Ntsweng
Interstitial Lung Disease
Efficacy of Video-Based Interactive Game Therapy in Interstitial Lung Patients
Interstitial lung disease (ILD) is a heterogeneous group of diseases consisting of variable amounts of inflammation and fibrosis and a wide variety of acute and chronic pulmonary disorders affecting both the interstitium and lung…
- Trial name
- NCT06087692
- Testing
- Exercise
- Where
- Turkey (Türkiye)
- Volunteers
- 30 people, healthy volunteers welcome
- Sponsor
- Istanbul University
Operating Room Nursing, Serious Game
The Effect of Serious Games
Today, there is a need to integrate and restructure rapidly developing technology into teaching environments. When web-based applications, which are among the popular and innovative technologies, are examined, it is seen that…
- Conditions
- Operating Room Nursing, Serious Game, Education, Surgical Instrument
- Trial name
- NCT05480540
- Testing
- Serious game
- Volunteers
- 100 people, healthy volunteers welcome
- Sponsor
- Gümüşhane Universıty
High Fidelity Simulation Training
The Effects of Video Game Warm-up on EyeSi Surgical Simulator Performance
This study will examine the history of video game use an activities of manual dexterity with the scored skills used in the Eyesi surgical simulator.
- Trial name
- NCT04334486
- Testing
- Super Smash Brothers Melee (Gamecube)
- Where
- United States
- Volunteers
- 20 people, healthy volunteers welcome
- Sponsor
- The University of Texas Medical Branch, Galveston
No Disease
Beat Saber Exergaming and Isometric Strength in Youth Basketball Players
This randomized study compared two types of virtual reality gaming in male basketball players aged 10 to 12 years. The study examined whether a structured Beat Saber exergaming program produced greater improvements in isometric…
- Trial name
- BS-VR Strength (NCT07753213)
- Testing
- Structured Virtual Reality Exergaming, Self-Selected Virtual Reality Gaming
- Where
- Romania
- Volunteers
- 80 people, healthy volunteers welcome
- Sponsor
- Babes-Bolyai University
Aged
Virtual Reality as a Tool for Rehabilitation on Elderly People
Assessment of energy expenditure and the quadriceps muscle fatigue of healthy seniors, after two physical activities, being one of an activity guided by interactive video game (Xbox) and another on the treadmill.
- Trial name
- NCT02598882
- Testing
- videogame, treadmill
- Where
- Brazil
- Volunteers
- 13 people, healthy volunteers welcome
- Sponsor
- University of Nove de Julho
Video Game Addiction
A Stage-matched Intervention Based on Transtheoretical Model of Change in Changing the Videogaming Behavior
A Stage-matched randomized controlled trial seeks to change the problematic digital gaming behavior among high school male students.
- Trial name
- NCT05949905
- Testing
- Stage-matched interventions
- Where
- Iraq
- Volunteers
- 144 people, healthy volunteers welcome
- Sponsor
- University of Baghdad
Gender Prediction, Dating Violence
Comparison of Escape Room and Branching Scenario Games in Nursing Education
The aim of this study is to examine the effects of a web-based escape room (EQUITY-ROOM) and a web-based branching scenario (EQUITY-PATH) simulation added to standardized video-based education on nursing students' gender…
- Conditions
- Gender Prediction, Dating Violence, Nursing Education
- Trial name
- NCT07886086
- Testing
- EQUITY-ROOM (Web-based Escape Room Game), EQUITY-PATH (Web-based Branching Scenario Game), Standardized Video-Based Education
- Where
- Turkey (Türkiye)
- Volunteers
- 72 people, healthy volunteers welcome
- Sponsor
- Karamanoğlu Mehmetbey University
Healhty, Aging
Video Game Intervention In Older Adults
The purpose of this clinical trial is to investigate the effects of a rehabilitative game-based intervention on self-efficacy, balance, and visual-motor integration in individuals aged 60 years and older.
- Conditions
- Healhty, Aging, Balance, Self Efficacy
- Trial name
- NCT07433608
- Testing
- Game-Based Virtual Reality Intervention
- Where
- Turkey (Türkiye)
- Volunteers
- 32 people, healthy volunteers welcome
- Sponsor
- Biruni University