Clinical trials: Game Based Learning
Echocardiography, Education, Medical
A Novel Serious Game as an Alternative for Teaching Basic Point-of-Care Transthoracic Echocardiography Skills
The goal of this clinical trial is to compare different digital learning methods for teaching basic skills in point-of-care transthoracic echocardiography to medical students.
- Trial name
- SLOPE (NCT06106178)
- Testing
- Simulator for Basic Ultrasound Skills, Serious Video Game
- Where
- Austria
- Volunteers
- 120 people, healthy volunteers welcome
- Sponsor
- Medical University of Vienna
Laparoscopic Skills Acquisition, Surgical Education and Skill Acquisition
Effect of Mobile Video Games on Laparoscopic Simulation Skills in Medical Students
This study evaluated whether regular mobile video game play could improve laparoscopic simulation performance among medical students without prior surgical or simulation experience.
- Conditions
- Laparoscopic Skills Acquisition, Surgical Education and Skill Acquisition, Simulation Training, Laparoscopy, Medical Students
- Trial name
- NCT07744399
- Testing
- Mobile Phone Gaming
- Where
- Turkey (Türkiye)
- Volunteers
- 30 people, healthy volunteers welcome
- Sponsor
- Marmara University
Burn, Health Education
Gamified Approach To Burn Education
The goal of this clinical trial is to evaluate whether different educational strategies can improve knowledge acquisition regarding burn prevention and first aid among students enrolled in a community-based preparatory course.
- Conditions
- Burn, Health Education, Accident Prevention, First Aid
- Trial name
- NCT07404501
- Testing
- Serious Digital Game for Burn Prevention and First Aid, Face-to-Face Educational Lecture on Burn Prevention and First Aid
- Where
- Brazil
- Volunteers
- 84 people, healthy volunteers welcome
- Sponsor
- University of Sao Paulo General Hospital
Day Surgery
Education for Children Who Will Have Planned Surgery With Web-based and Therapeutic Game Method
This research was planned to determine the effects of the web-based education given at home to children aged 7-12 in planned surgeries and the therapeutic game method applied in the hospital on pre-operative anxiety and fear…
- Trial name
- NCT05320614
- Testing
- Web-Based Education, Routine maintenance Training
- Where
- 2 sites in Turkey (Türkiye)
- Volunteers
- 78 people, healthy volunteers welcome
- Sponsor
- Muğla Sıtkı Koçman University
Post Operative Pain, Post-Op Hemorrhage
Admission of the Patient to the Clinic After Surgery
Aim:This research was designed as a randomized controlled study to examine the effect of the game-based virtual reality learning method on the patient's post-operative admission to the clinic on the learning outcomes of the…
- Conditions
- Post Operative Pain, Post-Op Hemorrhage, Postoperative Hypothermia, Nurse's Role
- Trial name
- NCT05469399
- Testing
- Experimental Group, Control Group
- Volunteers
- 82 people, healthy volunteers welcome
- Sponsor
- Gazi University
Nursing, Hysterectomy
The Effect of Game-Based Virtual Reality Application on the Development of Postoperative Care Skills of Nursing Students for Hysterectomy
This study aimed to determine the effect of game-based virtual reality application on nursing students' self-confidence in postoperative care knowledge, skills, satisfaction and learning following hysterectomy surgery.
- Conditions
- Nursing, Hysterectomy, Game-Based Learning
- Trial name
- NCT06585098
- Testing
- game based learning
- Where
- Turkey (Türkiye)
- Volunteers
- 84 people, healthy volunteers welcome
- Sponsor
- Ege University
Learning
The Effect of Game-Based Learning on Kinesiophobia
Aim: The aim of this study was to evaluate the impact of innovative teaching methods applied in the "Physiotherapy and Innovation" course conducted during the 2024-2025 spring semester on physiotherapy students' learning…
- Trial name
- NCT07334899
- Testing
- Game-Based Learning Training on Approaching Patients With Kinesiophobia, Routine Physiotherapy Education
- Where
- 2 sites in Turkey (Türkiye)
- Volunteers
- 94 people, healthy volunteers welcome
- Sponsor
- Necmettin Erbakan University
Healthy
Effect of Game-Based Phone Application on Nursing Students' Knowledge and Skills on Intestinal Stoma and Peristomal Care
Purpose: The purpose is to determine effect of game-based virtual reality phone application on nursing students' knowledge and skills on intestinal stoma and peristomal skin care.
- Trial name
- NCT05720520
- Testing
- Technological education method
- Where
- Turkey (Türkiye)
- Volunteers
- 104 people, healthy volunteers welcome
- Sponsor
- Abant Izzet Baysal University
Nursing Education, Hypovolemic Shock
Digital Escape Room Game for Hypovolemic Shock Management
Background: Digital escape room games have emerged as innovative pedagogical tools in nursing education, providing immersive and engaging learning experiences.
- Trial name
- NCT07204899
- Testing
- Play digital escape room game
- Where
- Turkey (Türkiye)
- Volunteers
- 60 people, healthy volunteers welcome
- Sponsor
- Baskent University
Pediatric Obesity, Pediatric Overweight
BasketballRx: Game Changing Health
The goal of this study is to learn if BasketballRx, a basketball and health program, works well for children and teens who are overweight or have obesity.
- Conditions
- Pediatric Obesity, Pediatric Overweight, Anxiety, Depression Disorders
- Trial name
- NCT07778433
- Testing
- BasketballRx
- Where
- 2 sites in United States
- Volunteers
- 8 people, healthy volunteers welcome
- Sponsor
- Milton S. Hershey Medical Center
Simulation Training, Game-Based Learning
The Effect of an Escape Room Simulation on Post-mortem Care Training
Simulated escape room games create an active learning environment to increase students' motivation and participation and encourage learning while developing skills.
- Conditions
- Simulation Training, Game-Based Learning, Nursing Care
- Trial name
- NCT06684691
- Testing
- Intervention group, Control group
- Where
- Turkey (Türkiye)
- Volunteers
- 95 people, healthy volunteers welcome
- Sponsor
- Saglik Bilimleri Universitesi Gulhane Tip Fakultesi
Diabetes Mellitus, Type 1, Behavior, Health
Game-based Pediatric Diabetes Education
The goal of this study is to evaluate the impact of a mobile app video game called Digital Vaccine for Type 1 Diabetes (DVx-T1D)™, proposed as a low-risk, non-invasive, digital therapeutic candidate for behavior change in…
- Trial name
- DVx-T1D (NCT06264258)
- Testing
- DVx-T1D™ app
- Where
- United States
- Volunteers
- 80 people, healthy volunteers welcome
- Sponsor
- Carnegie Mellon University
Hydration Status, Hydration Behavior
Six-Week Board Game Intervention to Improve Hydration in Tunisian School Children
This study evaluated a six-week educational program designed to improve hydration knowledge, hydration status, and drinking practices in young school children in Tunisia.
- Conditions
- Hydration Status, Hydration Behavior, Water Intake
- Trial name
- HYDRAGAME (NCT07212309)
- Testing
- Board Game-Based Hydration Education Program
- Where
- Tunisia
- Volunteers
- 240 people, healthy volunteers welcome
- Sponsor
- The Higher Institute of Sport and Physical Education of Sfax
Game-Based Learning, Nursing Students
Gaming Experience and Learning Motivation of Students in Psychiatric Nursing Courses
This research is carried out by Dr Tuba Çömez İkican, Dr. Olga İncesu, Dr. Gizem Şahin Bayındır. In this research aimed to determine the effect of game-based applications in nursing education on students' game experience and…
- Conditions
- Game-Based Learning, Nursing Students, Nursing Education, Motivation
- Trial name
- NCT06850181
- Testing
- game experience and learning motivation
- Where
- Turkey (Türkiye)
- Volunteers
- 68 people, healthy volunteers welcome
- Sponsor
- Istanbul University
Surgical Stoma, Nursing
Serious Game On Stoma Care Education For Nursing Students
Today, rapidly developing technology needs to be integrated into teaching environments and reconstructed teaching environments. When virtual reality applications, which are among the popular and innovative technologies, are…
- Conditions
- Surgical Stoma, Nursing, Video Games
- Trial name
- NCT05332535
- Testing
- serious game based web application education
- Where
- Turkey (Türkiye)
- Volunteers
- 94 people, healthy volunteers welcome
- Sponsor
- Gümüşhane Universıty
Cognitive Ability, General
INSIGHT, A Comprehensive, Multidisciplinary Brain Training System
Adaptive reasoning and problem-solving are critical skills that allow for accurate decisions to be made based on varying levels of information.
- Trial name
- INSIGHT (NCT02780739)
- Testing
- Cognitive Training - 48 sessions, Fitness, Active Control
- Where
- United States
- Volunteers
- 521 people, healthy volunteers welcome
- Sponsor
- University of Illinois at Urbana-Champaign
Mental Health, Physical Fitness
Mixed PE Program Using Sports Games and Ball Sports in Left-Behind Children
This randomized controlled trial evaluates whether a 12-week school-based physical education program that combines cooperative sports games and ball sports can improve mental health and physical fitness in rural left-behind…
- Conditions
- Mental Health, Physical Fitness, Left-Behind Children
- Trial name
- MIXPE-LBC (NCT07452302)
- Testing
- Mixed Physical Education Program, Usual Physical Education
- Where
- China
- Volunteers
- 40 people, healthy volunteers welcome
- Sponsor
- Anhui Normal University
Dental Education and Special Care Dentistry
Comparison of Game-Based Learning and Model Arm Practice for Teaching Intravenous Cannulation to Dental Students
This randomized controlled study aimed to compare the effectiveness of game-based learning (GBL) and model arm practice in teaching peripheral intravenous cannulation (PIVC) skills to final-year dental students.
- Trial name
- NCT07060924
- Testing
- Game-Based Learning (GBL), Model Arm Practice
- Where
- Turkey (Türkiye)
- Volunteers
- 60 people, healthy volunteers welcome
- Sponsor
- Ankara University
CONTINUING MEDICAL EDUCATION
Development and Evaluation of Hygie, a New Serious Game for Continuing Medical Education of General Practitioners
We produced a prototype video game called Hygie on the 5 most common reasons of consultation in general practice using 9 articles from independent journals based on evidence (reviews by Prescrire and Minerva).
- Trial name
- NCT03486275
- Testing
- Hygie, Source articles
- Where
- France
- Volunteers
- 3,398 people, healthy volunteers welcome
- Sponsor
- Hygie
Gamified Learning, Gimkit
Effect of Gimkit-Based Gamified Learning on Achievement Motivation, Academic Performance, and Game Experience in Respiratory Skills Training
This randomized controlled trial aims to examine the effect of Gimkit-based game-enhanced learning on achievement motivation, academic performance, and game experience among first-year nursing students during respiratory system…
- Conditions
- Gamified Learning, Gimkit, Game Based Learning, Nursing Students
- Trial name
- NCT07309939
- Testing
- Gimkit Game-Based Learning
- Where
- Turkey (Türkiye)
- Volunteers
- 114 people, healthy volunteers welcome
- Sponsor
- Suleyman Demirel University